- Dragging and dropping a blueprint file into the game window will import the file contents as a blueprint string.
- Dragging and dropping text into the game window on X11 will import the text as a blueprint string.
- Factoriopedia now shows recycling recipes for each item.
- Cargo pod scheduling reworked to send larger and more spaced out deliveries. This should improve the frequency of trickling space science and material drops.
- Inserters (especially ghost long handed ones) spawn in stretched to an appropriate distance.
- Reverted fix for god controller being able to zoom out to map view. (123675)
- Changed selector combinator circuit wire reach to be the same as wire reach of other combinators.
- Asteroid collector tentacles have less colourful rainbow effect on them.
- Fixed that victory condition didn't trigger when the platform was paused or didn't stop at solar system edge. (122446)
- Fixed a crash when copying logistic filters into blueprints. (123606)
- Fixed that Factoriopedia would close if a GUI behind it was changed. (117404)
- Fixed a crash when fast-replacing the platform hub. (123802)
- Fixed that the mod manager would not account for mods hidden by search when browsing dependencies. (119498)
- Fixed a crash on Mac when driving a car in multiplayer when the player has no character. (123682)
- Fixed a crash when drawing EntityButtons with entities with inverted selection boxes. (121455)
- Fixed that pumps would run endlessly if the input fluid was incompatible. (120461)
- Fixed station list could be sometimes sorted incorrectly. (123125)
- Fixed trashing logic would not run after cancelling deconstruction of entity. (123596)
- Fixed reverting technologies with recipe unlocks would lock recipe that is still unlocked by other technology. (122723)
- Fixed railgun turret would not draw out of power when ammo was inserted. (122329)
- Fixed that logistic network content tooltips didn't show nice numbers. (123982)
- Fixed blueprint export to string would create malformed blueprint if it contained decider combinator with empty conditions or empty output. (122190)
- Fixed consistency issue when power switch was destroyed leaving a ghost. (122282)
- Fixed inserters could in some cases interact with elevated cargo wagons. (123544)
- Fixed mods could specify an assembling machine with fixed quality without specifying fixed recipe. (123072)
- Fixed research was not correctly counted in total item production statistics. (121799)
- Fixed rocket silo control behavior would not update outputs when connecting wire. (122053)
- Fixed that fast-replacing crafting machines would not preserve the mirrored orientation of the original machine. (122481)
- Fixed that burner inserters would load too much fuel when fed by inserters. (123927)
- Fixed nuclear power achievement could be obtained without burning uranium fuel cell if it was consumed for crafting. (122753)
- Fixed that clicking the sort buttons in the save-map GUI would reset the save name field. (123926)
- Fixed demolisher in vulcanus crossing menu simulations would sometimes render health bar. (121990)
- Fixed a crash when opening the console while a platform tooltip was shown. (124061)
- Fixed that the cursor theme was not being respected when running on GNOME Wayland. (113202)
- Fixed loader was able to insert items into asteroid collector. (124025)
- Fixed flamethrower turret sound still playing after being deactivated or destroyed with its ghost created. (124142)
- Fixed cars and tanks would keep their speed through a ghost when dying. (124122)
- Fixed fluid parameters were not showing when selecting fluids for wait condition. (123748)
- Fixed gleba tree sprites still had blue line at their upper edge under some conditions. (119943)
- Fixed deconstruction planner would not mark rails for deconstruction if they were dependency of a rail support that was instantly removed. (123751)
- Fixed cargo pods with passenger would select landing spots using incorrect bounding box. (123754)
- Fixed blueprint parametrization would allow selecting hidden recipe that can be crafted. (123759)
- Fixed that writing invalid font names to custom GUI elements would crash the game to desktop. (124162)
- Fixed cryogenic science pack recipe was incorrectly considering entire fluoroketone input as a catalyst. (123797)
- Fixed fish breeding recipe was applying productivity to catalyst. (123819)
- Fixed a crash when trying to set infinity chest filter with non zero count but empty name. (123824)
- Fixed a crash when super force building blueprint with belts and external wires in latency. (122211)
- Fixed 'import from' option changing when setting requested item quality on platforms. (120354)
- Fixed that assemblers without fluid boxes were incorrectly considered rotatable. (123966)
- Fixed burner energy source would not report out of fuel when incompatible items were in the fuel inventory. (124016)
- Fixed that some damage tooltips were incorrect. (124208)
- Fixed that any tag being changed would refresh any active tag-edit GUI. (124220)
- Fixed many smaller GUIs still not supporting non-English search (123923)
- Fixed a desync related to cargo landing pads trash inventory when playing without Space Age.
- Fixed a crash when mods use fixed recipes with surface conditions in machines that don't have surface conditions. (124224)
- Fixed copying display panel would copy icon and text regardless of control behavior being active. (123007)
- Fixed nuclear reactor was heating tiles farther than it would heat entities. (122005)
- Fixed asteroid background rendering black lines when graphics driver forces anisotropic filtering. (116707)
- Fixed that "auto requests for space platforms" was not preserved in blueprint strings. (124121)
- Fixed that changing "send to orbit automatically" on rocket silos did not work when in ghost form. (123700)
- Fixed electric network statistics could show total value that was larger than expected caused by counting incomplete next sample. (120351)
- Fixed that importing save files in the map editor would crash the game. (123402)
- Fixed current research tooltip would show incorrect progress values. (124133)
- UTF-8 encoding is now checked for all mod text files to ensure proper rendering. Mods with ANSI encoded text files will not load anymore. (Prompted by 120452)
- Added InserterPrototype::starting_distance.
- Added minimum collision box restriction to cargo bays, cargo landing pads and space platform hubs. (124079)
- Burner inserter initial energy amount was changed to be defined on the burner energy source prototype.
- Changed UseEntityInEnergyProductionAchievementPrototype::consumed_condition into ItemIDFilter.
- ItemProductPrototype and FluidProductPrototype ignored_by_productivity defaults to value of ignored_by_stats.
- Added heating_radius to ReactorPrototype and HeatPipePrototype.
- Added LuaBurnerPrototype::initial_fuel and initial_fuel_percent read.
- Added LuaSpacePlatform::last_visited_space_location read.
- Added LuaSpacePlatform::paused read/write.