Mods

Topics and discussion about specific mods
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  • Mod Packs / Libs / Special Interest
    Doesn't fit in the other categories, like libraries, small fixes or modpacks.
    29 Topics
    319 Posts
    Last post by Greyfell309 View the latest post
    Wed Jun 20, 2018 7:10 pm
  • 5dim's mod
    New energy types, decorations, electric train, new types of belts and inserters, bigger inventory and many more stuff.
    Moderators: odin_spain, McGuten
    20 Topics
    700 Posts
    Last post by Xerrass View the latest post
    Mon Dec 25, 2017 8:22 am
  • Angels Mods
    Infinite Ores, Refining, Ore Processing ...
    Moderator: Arch666Angel
    220 Topics
    6217 Posts
    Last post by PantherX View the latest post
    Mon Jul 16, 2018 5:33 am
  • Atomic Power
    Power generation with atoms.
    Moderator: Fatmice
    6 Topics
    1030 Posts
    Last post by Sigma1 View the latest post
    Sat Jun 23, 2018 10:31 pm
  • Bob's mods
    Some mods, made by Bob. Basically streaks every Factroio-area.
    Moderator: bobingabout
    382 Topics
    9548 Posts
    Last post by Quax View the latest post
    Tue Jul 17, 2018 9:37 pm
  • DyWorld
    DyWorld, the successor of DyTech. Adding new systems, items, fluids, machines and enemies! The Material System gives items like pipes and transport a real life feeling (Material property specific capacity/speed/range) and the Metallurgic System gives a new way to smelt ores. The Attribute System governs you! This means whatever you do, you get stronger from it!
    Moderators: MagicLegend, Dysoch
    4 Topics
    52 Posts
    Last post by Dysoch View the latest post
    Tue Jul 17, 2018 9:59 am
  • F.A.R.L
    The raillayer; must have, if you want to play with railway.
    Moderator: Choumiko
    11 Topics
    724 Posts
    Last post by Antaguana View the latest post
    Thu Jun 28, 2018 1:04 pm
  • Fentus Challenge & Tool Mods
    No belts, no electricity for inserters and stuff like that.
    11 Topics
    44 Posts
    Last post by Fentus View the latest post
    Wed Dec 13, 2017 5:59 pm
  • Logistic Train Network
    Adds new train stops forming a highly configurable logistic network.
    Moderator: Optera
    132 Topics
    1739 Posts
    Last post by Fuersten_Krone View the latest post
    Wed Jul 18, 2018 10:52 am
  • MoMods
    Some mods covering weather, texture packs, transport, wind-turbine, reactor, interesting weapons and defense.
    Moderator: ludsoe
    13 Topics
    338 Posts
    Last post by Nukeist View the latest post
    Tue Mar 06, 2018 10:10 am
  • Reika's Mods
    All mods from Reika
    Moderator: Reika
    13 Topics
    19 Posts
    Last post by FactorioParadox View the latest post
    Sat Oct 07, 2017 6:12 pm
  • Resource Spawner Overhaul
    Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.
    Moderators: Dark, orzelek
    108 Topics
    1854 Posts
    Last post by orzelek View the latest post
    Tue Jul 17, 2018 10:45 pm
  • Yuoki Industries
    Energy production, weapons, handling fluids and much more - excellent graphics.
    Moderator: YuokiTani
    45 Topics
    2098 Posts
    Last post by YuokiTani View the latest post
    Tue Jul 03, 2018 8:17 am
  • PyMods
    pyanodon's mods are here
    Moderator: pyanodon
    27 Topics
    2597 Posts
    Last post by aklesey1 View the latest post
    Tue Jul 17, 2018 9:55 pm
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