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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 10 Topics
- 36 Posts
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Re: [boskid] Railgun doesn't …
by boskid
Sat Dec 07, 2024 7:50 pm
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- 244 Topics
- 701 Posts
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Re: [raiguard] [2.0.11] Appli…
by raiguard
Fri Dec 06, 2024 11:33 pm
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Not a bug
Bugs that are actually features. - 5832 Topics
- 25806 Posts
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Re: [2.0.21] Recycler - assig…
by boskid
Sat Dec 07, 2024 9:35 pm
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2206 Topics
- 9464 Posts
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Re: [Pard] [1.1.110] Crash us…
by micromario
Sat Dec 07, 2024 9:43 pm
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 763 Topics
- 3962 Posts
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Re: [raiguard] [2.0.13, Linux…
by raiguard
Fri Dec 06, 2024 9:16 pm
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Duplicates
Things that has been reported already before. - 4838 Topics
- 14904 Posts
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Re: [2.0.23] Manual ghost ent…
by Loewchen
Sat Dec 07, 2024 9:36 pm
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Minor issues
We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list. - 763 Topics
- 3246 Posts
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Re: [2.0.9][Space Age] Railgu…
by Muche
Sat Dec 07, 2024 7:06 pm
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 177 Topics
- 514 Posts
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Re: [2.0.21] Desync
by boskid
Wed Dec 04, 2024 1:19 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 682 Topics
- 2966 Posts
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Re: [Raiguard] [2.0.11] stora…
by raiguard
Fri Dec 06, 2024 11:32 pm
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 10482 Topics
- 49728 Posts
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Re: [2.0.23] Game crashed whe…
by afridelle
Sat Dec 07, 2024 10:46 am
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