[MOD 2.0] Quality Down-Binning

Topics and discussion about specific mods
AssaultRaven
Long Handed Inserter
Long Handed Inserter
Posts: 58
Joined: Sun Jun 08, 2014 4:00 am
Contact:

[MOD 2.0] Quality Down-Binning

Post by AssaultRaven »

https://mods.factorio.com/mod/quality-down-binning

Trying for Rare's but getting your smelters clogged up with Uncommons, that you can't even throw into infinite technologies because you don't have an entire duplicate factory for Uncommon inputs?

Then this mod is the solution for you! Take after the example of real-world manufactures with too many, too good items, and down-bin them by choosing to forget about their original quality and just treat them like lower-quality versions of themselves.

Adds 4 down-binners, which are chests that transform any item put into them into a lower-quality equivalent, down to the given cap.

Note: Probably works on space platforms, but I don't actually have a save file with space access yet, so I haven't been able to test that.

Image

Image
Quezler
Long Handed Inserter
Long Handed Inserter
Posts: 93
Joined: Fri Mar 25, 2016 6:37 pm
Contact:

Re: [MOD 2.0] Quality Down-Binning

Post by Quezler »

hi, i had an user request such a functionality on one of my many quality mods:
https://mods.factorio.com/mod/awesome-s ... 7a3f2e27fa

near the end he mentioned the existence of such a mod, i didn't have enough time on my hand to write a new one but i did have enough time (25 minutes) to edit your mod and add support for modded qualities, please see the enclosed zip for a 0.6.0 version.

i didn't test it very much in depth, but at first glance i think i ported/updated your mod correctly.
Attachments
quality-down-binning_0.6.0.zip
(139.34 KiB) Downloaded 14 times
Flindros
Manual Inserter
Manual Inserter
Posts: 1
Joined: Mon Dec 23, 2024 7:27 am
Contact:

Re: [MOD 2.0] Quality Down-Binning

Post by Flindros »

Hi as I mentioned on the mod discussion earlier, I cannot get my construction bots to build this chest. I run 90 or so mods on this save so there is a possibility that construction bot issue is caused by https://mods.factorio.com/mod/Better_Robots_Extended

My suggestion for why working bins stop functioning is this: I have a suspicion that it stops working if the bin gets its quality upgraded while working. (this mod upgrades q of working buildings over timehttps://mods.factorio.com/mod/upgradeable-quality)
Maybe it is caused by a chest inventory sorting mod that I use: https://mods.factorio.com/mod/manual-inventory-sort or this https://mods.factorio.com/mod/Sort-All-Inventories

In any case I attached my save file here as requested on discussions. There is a basic downgrade setup where I left the engineer on Nauvis. You can check out the location tag X and see my setup isn't working and when I tried to fix it from afar, it didn't place the bin.
Attachments
Flindros SA 1.zip
(81.28 MiB) Downloaded 1 time
Post Reply

Return to “Mods”