- Added support for volume and speed activity matching for persistent working sounds.
- The swap-players command can now handle basic remote view and players in space platform hubs.
- Changed items to stop drawing health and spoilage bars when the player is zoomed too far out. (125880)
- Trees no longer take damage from spores nor absorb spores as a result of taking pollution damage.
- Gleba wetlands, lowlands, and water tiles now absorb 3 times as many spores as other tiles.
- Fixed a desync related to demolishers. (127560)
- Fixed total raw item icons clipping out of the recipe tooltip. (120059)
- Fixed unlimited building reach when train GUI was open from character view. (121493)
- Fixed vehicles with portable roboports not being able to insert/remove equipment from themselves. (127228)
- Fixed a potential stutter when stopping a variable music track. (127454)
- Fixed variable music track intermezzo not being played correctly for subsequent tracks.
- Fixed the collision and selection boxes for many of the Gleba tree/fungi.
- Fixed a performance issue with lightning on explored planets. (127611)
- Fixed tile auto-filling logic would sometimes ignore listed entities' (e.g. Asteroid collector's) buildability rules. (127249)
- Fixed that picking rocket parts signal by pipette picked the item version of the signal, which wasn't compatible with the recipe version of the signal.
- Fixed that inserters could get stuck inserting items if the item spoiled into one of the crafting machines current recipe ingredients. (127583)
- Fixed ghost (non-superforced) rotated fast replace of some fast replaceable entities that have rotation constrains after placement. (100956)
- Fixed cutting both tile ghosts and non-(tile ghost) entities would remove the tile ghosts, despite not include them in resulting BP. (127588)
- Fixed that remote equipment removal couldn't be cancelled. (123069)
- Fixed that Ctrl+Click on empty equipment grid slot in remote view behaved unexpectedly. (127251)
- Fixed production score script error when encountering recipe products of type "research-progress". (125973)
- Fixed that trees on Gleba were taking damage from and absorbing spores. (123472)
- Fixed that some tile types on Gleba were not absorbing spores.
- Fixed that the train control hint window was showing in remote view of other surfaces. (118902)
- Fixed that undoing a fast replace would not restore wires. (117356)
- Fixed a crash with rocket flying sound after a failed audio device switch.
- Fixed that it was possible to rotate blueprint with thrusters. (125242)
- Fixed custom minimap widget would not restore zoom after save-load, would ignore zoom given during creation and would change zoom incorrectly when writing to zoom. (127590)
- Fixed that canceling cliff deconstruction could break cliff deconstruction. (127640)
- Fixed that manually placing a real entity on a ghost didn't set item requests properly. (127575)
- Fixed a crash when drawing combinator with activity_led_sprites missing. (127661)
- Fixed rocket target GUI was showing platforms unsorted. (127668)
- Fixed platforms list not updating after platform was renamed. (127666)
- Fixed crash related to boilers when configured to output fluid with lower temperature than default temperature of output fluid. (124071)
- Fixed recipe raw for some gleba recipes would use some unexpected recipes to obtain spoilage. (123147)
- Fixed decider's output constant was not covered by parametrisation. (127695)
- Fixed display panel not updating rendered text after parametrisation. (127694)
- Fixed consistency issue related to importing blueprint strings where assembler is given a recipe it cannot craft. (127707)
- Fixed a crash when script tries to set deconstruction planner's entity filter to contain only quality condition. (127716)
- Fixed a crash on saving when blueprint was made out of a train that contains a non temporary rail target. (119656)
- Fixed util.rotate_position was working incorrectly. (127725)
- Fixed changing deconstruction planner entity and tile filters by script would not replace all filters. (127720)
- Fixed unit groups getting stuck while following a path, causing the units in the group to give up on their goal. (127187)
- Changed asteroid spawning to be consistent regardless of what other game things are happening. (127656)
- Fixed locomotive stop trigger being triggered repeatedly when hitting a disabled gate. (126778)
- Fixed a crash when trying to open the logistics GUI while dead. (127693)
- Fixed that galaxy of fame wasn't available when player died after winning the game. (122394)
- Fixed that changing enemy expansion settings didn't update the enemy expansion map. (113349)
- Fixed that choose elem button filters did not handle migrations at all. (127652)
- Fixed that turrets could get stuck shooting at the wrong location when target-leading fast targets. (127650)
- Fixed that entity quality conditions when rendering blueprints would render behind the entity. (127724)
- Fixed importing upgrade planner string would not preserve fuel mappers. (127742)
- Fixed potential crash when drawing an entity in the GUI at scale 0. (127734)
- Fixed module slots configured in upgrade planner would not preserve positions when exported to a string. (127742)
- Fixed various issues related to upgrade planner and Lua API. (127745)
- Fixed programmable speaker alert quality wasn't shown in the alert slot. (117363)
- Fixed it was not possible to use more than 6 recipe ingredients in blueprint parametrisation formulas. (127748)
- Fixed it was not possible to configure infinity cargo wagon infinity filters in some cases. (127743)
- Fixed that setting fluids on a FluidBox via Lua would give fluids to ghost entities, which would cause a consistency check failure. (127733)
- Fixed space platform schedule was not updating logical operator when changed by other players. (126828)
- Fixed manually changing upgrade target of entity was not covered by undo. (126895)
- Fixed freeplay description was changing to space age freeplay even if space-age mod was not enabled. (127215)
- Fixed some icons were not collected for galaxy of fame uploads. (125306)
- Added AirbornePollutantPrototype::damages_trees.