- Fixed vertical squashing of listbox. (68520)
- Fixed in-game updater would not work on Windows if Factorio path or write data path would contain non-ASCII characters. (68516)
- Undoing action of building entity that removed ghosts also restores the ghosts. The same with removal of ghosts by cancelling deconstruction. (67827)
- Fixed that building power poles when moving very fast did not have consistent spacing. (67383)
- Fixed undo of train deconstruction. (68102)
- Fixed undo of circuit conditions of entities in the ghost state. (68191)
- Fixed train pathing inconsistency between normal station departure and waypoint. (68111)
- Fixed problems related to rail path waypoints and station removal.
- Fixed logarithmic sliders not showing value of 1. (68392)
- Fixed logarithmic sliders showing the same value for some positions.
- Fixed logarithmic sliders not showing correct initial position.
- Fixed Rich text icons not working in rotated text. (65780)
- Fixed a crash when loading saves converted to scenarios in the map editor after changing mods. (68420)
- Fixed that the inventory hand was not activated when the cursor was auto-refilled when entity building, tile building, fast transferring, repairing, using capsules or dropping items. (67584)
- Fixed that fast-replacing ghosts would not transfer settings.
- Fixed that double clicking on a list box scroll bar would trigger the confirm action. (66224)
- Fixed train GUI preview not centering on locomotive when opening the color picker. (66115)
- Fixed gui clipping for scrollpane inside a scrollpane. (66925)
- Fixed biters ignoring the player when building a new base. (68492)
- Fixed that copying settings with a blueprint would not show returned materials. (67227)
- Fixed turret ranges with huge radius would not render correctly when zooming into a map. (68461)
- Fixed that the reset queue would reset if the the game window is resized whilst the technology GUI is open. (68607)
- Fixed that resizing the game window would clear the search filter in the technology GUI. (66685)
- Fixed that crafting machines with an empty fluid_boxes key could be rotated. (68642)
- Fixed train state not updating properly in some specific cases. (68145)
- Fixed mining drill showing misleading message when building on top of invalid resources. (65814)
- Fixed a crash related to assemblers that sometimes occurred during loading 0.16 modded games.
- Fixed a crash when opening map too fast after creating a new game or new surface. (65827)
- Fixed LuaPlayer::open_map, close_map, zoom_to_world would mutate rendering state while render thread was possibly using it causing crash. (68327)
- Changed the custom scale slider in interface settings to be disabled when automatic scale is selected.
- Fixed train path finding in a special case of a loop with no signals and exactly one intersection. (67357)
- Fixed clipping when the preset description in the map generator is scrollable. (67216)
- Better path selection within one segment that is in a loop. (68225)
- Added LuaEntityPrototype::secondary_collision_box read.