[0.17.9] When replacing an assembler's recipe using a blueprint, materials returned to the inventory aren't displayed.

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skoivan
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[0.17.9] When replacing an assembler's recipe using a blueprint, materials returned to the inventory aren't displayed.

Post by skoivan »

So the two ways I usually set an assembler's recipe:

1. Manually set in inside by picking the item it should be assembling.

2. Copy an existing assembler using Ctrl+C and then pasting it over another assembler.

When I do the method in #1, the game shows me in floating text what items are returned to my inventory (i.e. - "Steel Plate +10 (200)").

When I do the method in #2, nothing is displayed and I was thinking maybe there should be a display similar to when in method #1.

Dominik
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Re: [0.17.9] When replacing an assembler's recipe using a blueprint, materials returned to the inventory aren't displaye

Post by Dominik »

Hi, thanks for reporting. This uses an entirely different mechanism which did not have the reporting yet.

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