Hi there,
I'm new to the forum so I hope I'm doing this right.
There is a problem concerning the undo (ctrl-z) feature: When you left-click place an entitiy over a ghost, you will destroy the ghost (obviously). When pressing Ctrl+Z, the newly placed entity is marked for deconstruction, but the ghost is not re-created.
Basically there is no way to get to the previous gamestate using ctrl+z
Reproduce:
Start a new game
Place any ghost (ctrl+click)
Place an entity over the ghost
Undo this placement by Ctrl+Z
The previous entity ghost will not re-appear.
[kovarex] [0.17.14] Undo consistency with ghosts
Re: [kovarex] [0.17.14] Undo consistency with ghosts
Thanks for the report. I implemented restoration of ghost when undoing the build undo action. This also applies for undoing deconstruction cancellation that removed some ghost.
Done for 0.17.22
Done for 0.17.22
Re: [kovarex] [0.17.14] Undo consistency with ghosts
Thanks!
Keep up the great work!
Keep up the great work!