[kovarex] [0.17.14] Undo consistency with ghosts

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th0
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[kovarex] [0.17.14] Undo consistency with ghosts

Post by th0 » Sat Mar 16, 2019 12:11 pm

Hi there,
I'm new to the forum so I hope I'm doing this right.

There is a problem concerning the undo (ctrl-z) feature: When you left-click place an entitiy over a ghost, you will destroy the ghost (obviously). When pressing Ctrl+Z, the newly placed entity is marked for deconstruction, but the ghost is not re-created.
Basically there is no way to get to the previous gamestate using ctrl+z

Reproduce:
Start a new game
Place any ghost (ctrl+click)
Place an entity over the ghost
Undo this placement by Ctrl+Z
The previous entity ghost will not re-appear.

kovarex
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Re: [kovarex] [0.17.14] Undo consistency with ghosts

Post by kovarex » Wed Mar 27, 2019 10:36 am

Thanks for the report. I implemented restoration of ghost when undoing the build undo action. This also applies for undoing deconstruction cancellation that removed some ghost.

Done for 0.17.22

th0
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Re: [kovarex] [0.17.14] Undo consistency with ghosts

Post by th0 » Fri Mar 29, 2019 3:59 pm

Thanks!
Keep up the great work!

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