Search found 70 matches
- Thu Sep 04, 2025 5:30 pm
- Forum: Ideas and Requests For Mods
- Topic: Reverse like teritory (all on one planet but with DLC stuff)
- Replies: 0
- Views: 55
Reverse like teritory (all on one planet but with DLC stuff)
The ideea is a survival type, this is also the reason why everything on one planet, aka you can NOT escape, there is no real "win" (or maybe add factorio, non dlc/expansion, escape via rocket), all you can do is try to survive. And having the ideea of space, go to space, explore planets, colonise ...
- Thu Sep 04, 2025 4:56 pm
- Forum: Ideas and Suggestions
- Topic: Speaker, stations, and more, to not "activate" until everything they are connected via circuit is build
- Replies: 1
- Views: 139
Speaker, stations, and more, to not "activate" until everything they are connected via circuit is build
The ideea is simple. You create a mining outpost and put a programable speaker to let you know when either the belts is empty = no more ores left, or the miner itself, like they are legendary so you want to move them asap once they are done or whatever. But the issue is that each time the speaker ...
- Thu Sep 04, 2025 4:46 pm
- Forum: Gameplay Help
- Topic: Gleba "growth? = prevent build
- Replies: 1
- Views: 109
Gleba "growth? = prevent build
I don't know if this is a real bug or just stuff that should be improved, so please bear with me. (also NO mod, so it's a vanilla stuff)
I pasted a massive train network from Nauvis (just rails, poles, and roboport, city block style). After a few hours I was wondering how comes there where random ...
I pasted a massive train network from Nauvis (just rails, poles, and roboport, city block style). After a few hours I was wondering how comes there where random ...
- Tue Sep 02, 2025 9:31 pm
- Forum: General discussion
- Topic: it's been almost a year, can we please get more?
- Replies: 3
- Views: 347
it's been almost a year, can we please get more?
The last asteroid to be used to turn all the other into different, like rocks and holmium. After all, it's so wierd on Aquila we get lithium from the ice rocks but there is no holmium on Aquila that rise the question how comes we can't do the same? But then again, Fulgora is next level of wierd ...
- Thu Aug 28, 2025 12:21 pm
- Forum: Ideas and Suggestions
- Topic: Bots: automatical side job, press button due to fps/ups (maybe)
- Replies: 5
- Views: 354
Bots: automatical side job, press button due to fps/ups (maybe)
As we have alt and all the other buttons, i suggest a new one. This new one essentially tells the bots to do what different mods do....: clear up the map. And hopefully concrete.. so 2 buttons?
There are many mods who do exactly what i will write here so i don't get why they are not in the main ...
There are many mods who do exactly what i will write here so i don't get why they are not in the main ...
- Mon Aug 25, 2025 10:16 pm
- Forum: Ideas and Suggestions
- Topic: Belt Imunity rework if not redone
- Replies: 7
- Views: 683
Belt Imunity rework if not redone
TL;DR
The only reason why people add this is to avoid being moved by belts, something that, with space age dlc, was not improved in any form or way. As such I want to suggest 2 variations: legenday vehicles to insted get a Break (stop) bonus + no crash if friendly building. With lower quality ...
The only reason why people add this is to avoid being moved by belts, something that, with space age dlc, was not improved in any form or way. As such I want to suggest 2 variations: legenday vehicles to insted get a Break (stop) bonus + no crash if friendly building. With lower quality ...
- Sat Aug 23, 2025 11:14 pm
- Forum: Ideas and Suggestions
- Topic: Small Train ramp: Extremly small, but extremly slow max speed
- Replies: 0
- Views: 153
Small Train ramp: Extremly small, but extremly slow max speed
As anyone who loves trains, i love the ramp and similar. There however is one single issues. Fulgora and vulcanus have the ideea that you are supposed to do small trains on small island... except the ramp is to large in many cases (at least on fulgora it's not such a big deal unless you don't have ...
- Sat Aug 23, 2025 2:33 pm
- Forum: Ideas and Suggestions
- Topic: Baby demolisher = enemy expansion on Vulcanus
- Replies: 1
- Views: 187
Baby demolisher = enemy expansion on Vulcanus
When a female demolisher and a male demolisher meet... ok actually you know what, let's not bother with this.
Demolisher will occasionally fight each other for teritory. When one wins, they create babies that will ocupy that new, or unused space.
The reason why I said babies is exactly to ensure ...
Demolisher will occasionally fight each other for teritory. When one wins, they create babies that will ocupy that new, or unused space.
The reason why I said babies is exactly to ensure ...
- Fri Aug 22, 2025 5:04 pm
- Forum: Ideas and Suggestions
- Topic: Legendary Long handed inserter = same speed as stack and bulk inserter
- Replies: 4
- Views: 251
Legendary Long handed inserter = same speed as stack and bulk inserter
To this day I don't get why did we get quality but most of them follow more or less the same copy paste formula insted of adding extra to them. Like less fuel needing on top of more power.
Legendary get unlocked on Aquilo, by then, i don't get how is this a balance issues for the long handed ...
Legendary get unlocked on Aquilo, by then, i don't get how is this a balance issues for the long handed ...
- Thu Aug 21, 2025 6:35 pm
- Forum: Ideas and Suggestions
- Topic: Mini fusion reactor for Vehicles (warning, contains fun, might be upseting to some "veterans" who are just masochist)
- Replies: 2
- Views: 285
Mini fusion reactor for Vehicles (warning, contains fun, might be upseting to some "veterans" who are just masochist)
End game stuff... unless you add a tick box before the start of the game when to unlock it... like from the start.... Anyways, for the sake of balance for whatever wierd reason, end game materials are needed. This mini batery is extremly expensive. So, why? because it's infinite fuel. Now, the main ...
- Wed Aug 20, 2025 11:28 pm
- Forum: Ideas and Suggestions
- Topic: Drain fulgora = more space
- Replies: 1
- Views: 261
Drain fulgora = more space
As title says. As i go with the tank (do people seriosly not bring a tank when they 1st land on fulgora?), just like with Aquilo, i don't see any reason why to start in the starting area (again, tank = you can go around without fear of death as long as you bring repair stuff..... or put on the ...
- Wed Aug 20, 2025 10:33 pm
- Forum: Ideas and Suggestions
- Topic: No gamble quality via material for quality
- Replies: 4
- Views: 430
No gamble quality via material for quality
I try to keep simple. Many of us are not ok that we paid for quality only for it to be behind a gambling wall we never signed up for and are forced to either use mods or to do waste managment. But hey, you definitly want a legendary burner mining drill... ah yes, due to how the gambling works, you ...
- Tue Aug 19, 2025 7:23 pm
- Forum: Ideas and Suggestions
- Topic: Resources mined as one (no "red" miners anymore)
- Replies: 3
- Views: 366
Resources mined as one (no "red" miners anymore)
This is more a cheat-like for some while other will just sugest the mod that allows auto deconstruction, but nevertheless, I want to suggest a quality of life feature that's a bit different. If anything, before start of game, we can have a tick box where, just like with pollution and evolution, it's ...
- Sun Aug 17, 2025 4:32 pm
- Forum: Ideas and Suggestions
- Topic: Circuit output (inside) reverse order suggestion
- Replies: 0
- Views: 77
Circuit output (inside) reverse order suggestion
Either that or a way to automatically scroll down.
I am currently creating a filter to sort out items as well as trains station (yes, i'm using the signal via cricuit to tell my trains where to go). And of course, if anyone ever did a logistic for your own character or space ship, you also had the ...
I am currently creating a filter to sort out items as well as trains station (yes, i'm using the signal via cricuit to tell my trains where to go). And of course, if anyone ever did a logistic for your own character or space ship, you also had the ...
- Sun Aug 17, 2025 3:58 pm
- Forum: Ideas and Suggestions
- Topic: Button to mass check storage chests (the yellow boxes)
- Replies: 1
- Views: 191
Button to mass check storage chests (the yellow boxes)
The ideea has 2 parts.
One is if the chest has a filter and item that don't match the filter is insite it = said item will be removed. Similar to how, on train pick up station (for ores or other stuff you won't have in said network), you use a buffer chest or request chest but with the tick box for ...
One is if the chest has a filter and item that don't match the filter is insite it = said item will be removed. Similar to how, on train pick up station (for ores or other stuff you won't have in said network), you use a buffer chest or request chest but with the tick box for ...
- Sun Aug 17, 2025 12:33 pm
- Forum: Ideas and Suggestions
- Topic: Space: Logistic network = main hub's inventory
- Replies: 2
- Views: 198
Space: Logistic network = main hub's inventory
Since we don't have logistic network to connect to, why can't it be the main hub's storage? As in, no need for circuit cables, since we can just read what exist in the hub
In case people are not aware, when you open an inserter or belt (or really, anything), look at top right, press the icon that ...
In case people are not aware, when you open an inserter or belt (or really, anything), look at top right, press the icon that ...
- Sat Aug 16, 2025 10:43 pm
- Forum: Ideas and Suggestions
- Topic: Passager not present <- trains with Group
- Replies: 1
- Views: 110
Passager not present <- trains with Group
Due to personal taxi train, the criteria of "only if the train is part of a train group" is neccesary. Meaning it does ore to smelter as a routine? this will be the type of train i'm talking about.
Situation 1: passager enters. But then clicks for the train to go to a termporary location. Insted of ...
Situation 1: passager enters. But then clicks for the train to go to a termporary location. Insted of ...
- Thu Aug 14, 2025 1:13 pm
- Forum: Ideas and Suggestions
- Topic: Cap on enemies on map to avoid UPS/FPS drops
- Replies: 2
- Views: 173
Cap on enemies on map to avoid UPS/FPS drops
TL;DR
Did you ever mess around, just playing around, but because you destroyed tons of bases, the enemy now gathers to attack you but... there is a timer... and as they gather, there is UPS/FPS drop...
What?
A lot of the base defence, including asteroid vs spaceship, is fun to play around with ...
Did you ever mess around, just playing around, but because you destroyed tons of bases, the enemy now gathers to attack you but... there is a timer... and as they gather, there is UPS/FPS drop...
What?
A lot of the base defence, including asteroid vs spaceship, is fun to play around with ...
- Wed Aug 13, 2025 11:34 pm
- Forum: Spread the Word
- Topic: Love game so much you buy mutiple? Why not give it to the people who are crying that no "on sale"?
- Replies: 1
- Views: 1353
Love game so much you buy mutiple? Why not give it to the people who are crying that no "on sale"?
On Factorio(platform: Steam)'s disscusion I saw once again that people are not ok that no sale... and I recalled that some people said they love this game so much they brought mutiple copies just to support the devs.... well... you get the ideea. If you are one of thoes people who has no issues ...
- Fri Aug 08, 2025 9:39 pm
- Forum: Balancing
- Topic: Start any planet Insted of being forced Start from 0
- Replies: 3
- Views: 497
Start any planet Insted of being forced Start from 0
The mod to do that exists.
Currently the DLC is not enjoyable because you need to be END GAME. END GAME to get Legendary, eng game to get Foundation, End game to unlock so many stuff, that, when someone points out the game is not fun, everyone says: oh but you can use x or y!. Exacept all of thoes ...
Currently the DLC is not enjoyable because you need to be END GAME. END GAME to get Legendary, eng game to get Foundation, End game to unlock so many stuff, that, when someone points out the game is not fun, everyone says: oh but you can use x or y!. Exacept all of thoes ...