Slitter merge and cut off

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Green Cat
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Slitter merge and cut off

Post by Green Cat »

You put a slitter down, Well if you add a nother on it you will have 3 entry and 3 exists. This to further be able to expend. And yes,this is actually a QoL that is needed exactly because we have a mass of quality that, such merging slitters, would help massivly to reduce chain belts

The cut of. IF you place a slitter, connect to imputs, it will go out to 2 exist. Well, the ideea of cut off is for them to NOT go out unless it's connected to a belt. Yes, this is an OCD thing because I hate how a items just get send to a non belt exist and just stay there, forever, unless I manually add a filter each and every time. Like this, no more filters or otherwise since, only exist connected to a belt will actualy send an item on that direction.

3rd, I saw that there is a 1 single line slitter, why is that on in game? That is absolutly the best to get rid of needing to create all kind of desings when you wish to do a merging and wish to even out the previous belt that had 2 lines into 1 single line
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