- Admins ignore multiplayer map upload slot limit
- "Player is being dropped"/"Server not responding" messages will only show after 2 seconds, to avoid irrelevant short pop-ups.
- Fixed that the server-settings.example.json had an additional comma at the end of the file. (69451)
- Filled in a missing fluid mixing check for miner. (69381)
- Fixed that create-blueprint-item shortcut prototypes could have no item_to_create set. (69500)
- Fixed upload slot queue blocking players from joining even if not all slots were filled.
- Fixed a desync from rotation of an assembler with fluid energy source. (69395)
- Fixed a connection consistency problems of wire/circuit connections ghosts and undo. (69452)
- Added a no-crop requirement to the wire sprite definitions to avoid mods removing it, which can confuse the drawing logic. (69325)
- Fixed text boxes would not respect keyboard layout for shortcuts like copy or paste. (68380)
- Fixed blocking of game shortcuts when a text box has focus did not take into account keyboard layout settings. (67021)
- Fixed the game would not respect remapping of modifier keys (Ctrl, Shift, Alt) in operating system. (65093)
- Fixed it wasn't possible to bind mouse buttons 6 to 9. (69588)
- It is no more possible to teleport an entity into fluid mixing. (69316)
- Fixed a crash when defining a programmable speaker with no instruments. (69632)
- Sync-mods-with-save will no longer offer to load-save when attempting to sync while hosting a multiplayer game. (67756)
- Fixed that negative health regeneration wouldn't work when the entity had full health. (69605)
- Fixed a crash related to migrating game versions while having gates marked for deconstruction with ghost walls built over them. (69473)
- For performance reasons inserter pickup/dropoff vectors are now limited to half a chunk or less.
- Added LuaEntityPrototype::lab_inputs read.
- Added LuaEntityPrototype::researching_speed read.
- Added LuaGameScript::pollution_statistics read.