[Dominik] [0.17.28] Possible to mix fluids using a miner

This subforum contains all the issues which we already resolved.
Post Reply
mulark
Long Handed Inserter
Long Handed Inserter
Posts: 54
Joined: Wed Oct 18, 2017 11:32 pm
Contact:

[Dominik] [0.17.28] Possible to mix fluids using a miner

Post by mulark »

Miners placed on uranium ore can cause fluids to mix.

Simply line up two/three pipes containing different fluids and then place the miner.
Screenshot_20190411_185224.png
Screenshot_20190411_185224.png (1.68 MiB) Viewed 2203 times

Ultros
Fast Inserter
Fast Inserter
Posts: 129
Joined: Thu Apr 04, 2019 4:25 pm
Contact:

Re: [0.17.28] Possible to mix fluids using a miner

Post by Ultros »

You're showing a water pipe mixed with another water pipe in your screenshot?

knightelite
Fast Inserter
Fast Inserter
Posts: 132
Joined: Fri Oct 05, 2018 3:49 pm
Contact:

Re: [0.17.28] Possible to mix fluids using a miner

Post by knightelite »

Here is a video that shows it better: https://youtu.be/jUuhfBhFQ80


knightelite
Fast Inserter
Fast Inserter
Posts: 132
Joined: Fri Oct 05, 2018 3:49 pm
Contact:

Re: [0.17.28] Possible to mix fluids using a miner

Post by knightelite »

makeitgraphic18 wrote:
Fri Apr 12, 2019 2:05 am
NaB viewtopic.php?f=23&t=68634
While this one is related, I think it still is a bug because it allows fluid mixing. I agree that just allowing non sulfuric acid fluids is fine.

Dominik
Former Staff
Former Staff
Posts: 658
Joined: Sat Oct 12, 2013 9:08 am
Contact:

Re: [Dominik] [0.17.28] Possible to mix fluids using a miner

Post by Dominik »

Hi, thanks for the report. I was writing custom mixing checking logic for the miner the other day and forgot to include the default one.
Ultros: That water icon is a result of the mixing - it is displayed based on the fluid set for the whole system, not the fluid actually there.

Post Reply

Return to “Resolved Problems and Bugs”