- Fast replacing power poles will keep existing connections but also try to connect to further away power poles if possible. (67967)
- 0-255 numbers are now allowed in [color] tags. The game will detect if you want to use floats or 0-255, just like the /color command. (67726)
- Solved transport line compression related to splitters for various corner cases. (67815)
- Fixed texture-compression config values that were valid in 0.17.15 but are not valid since 0.17.16 would cause error on startup. (68133)
- Fixed that reverse/forward speed limits of the train movements were mixed up. (68047)
- Fixed that reverse locomotive power was the same as forward.
- Fixed item transfers tutorial giving combinators instead of wood. (68046)
- Fixed tutorials showing migrations dialog.
- Fixed slow inserters on transport belt madness level 3. (68149)
- Fixed massive biter clumps in Wave defense. (66136)
- Fixed a crash when importing save files into saves with different technology levels researched.
- Fixed that swapping Command and Option keys on macOS caused neither one to work in Factorio. (65671)
- Fixed that the technology GUI would list all technology levels if the technology was fully researched. (68037)
- Fixed a crash when using /swap-players. (66381)
- Fixed a crash when rotating some modded underground pipes. (67710)
- Fixed poor performance when large chat messages are rendered. (68040)
- Fixed a crash when a train traveling to a temporary stop has its schedule copy-pasted. (68130)
- Fixed a crash when using "Join server after sync" for server hosted over Steam Networking. (67963)
- Fixed hand missing from quickbar when selecting shortcuts to the blueprint library. (68141)
- Added LuaControl::open_technology_gui(technology) which will open the technology GUI and select the given technology.