- Disabled vanilla pollution attacks in the NPE until after the final wave.
 - Changing teams in PvP will try to preserve the current character. (68018)
 
- Fixed alerts showing for trees and rocks in the NPE (65370)
 - Fixed solid fuel not triggering "fuel furnace" quest item (67941)
 - Potentially fixed scrap metal crash bug again (67821)
 - Fixed that a fluid furnace revived from a ghost would not work. (67372)
 - Fixed that launching tutorials could leave the running game in a broken state. (68046)
 - Fixed that clearing the ghost cursor did not clear the hand in the quickbar. (68062)
 - Fixed Compilatron blocking placement of burner inserter in NPE (68063)
 - Fixing a bug from last version that allowed fluid mixing by setting a recipe in assembler. (68074)
 - Different alert when unable to revive ghost due to fluid mixing by hand vs. by robot. (68074)
 - Fixed spitters would not properly target construction robots that are blocked from fulfilling their task. (67886)
 - Fixed a crash when joining Steam game invites while a multiplayer connection is in progress.
 - Fixed that the "research finished" indicator would display the wrong technology level. (67864)
 - Fixed a crash when removing the end rail of a temporary train order. (67926)
 - Fixed that cargo wagon filters wouldn't get preserved in blueprint strings. (67641)
 
- Fixed that printing the output of LuaProfiler anywhere except log(...) would cause a desync. Note: this means if the results are shown in things like player.print() they won't persist through save/load (but won't cause desyncs).
 - Fixed Electric Pole smart coverage placement not building over other pole ghosts. (68083)
 








