- Disabled vanilla pollution attacks in the NPE until after the final wave.
- Changing teams in PvP will try to preserve the current character. (68018)
- Fixed alerts showing for trees and rocks in the NPE (65370)
- Fixed solid fuel not triggering "fuel furnace" quest item (67941)
- Potentially fixed scrap metal crash bug again (67821)
- Fixed that a fluid furnace revived from a ghost would not work. (67372)
- Fixed that launching tutorials could leave the running game in a broken state. (68046)
- Fixed that clearing the ghost cursor did not clear the hand in the quickbar. (68062)
- Fixed Compilatron blocking placement of burner inserter in NPE (68063)
- Fixing a bug from last version that allowed fluid mixing by setting a recipe in assembler. (68074)
- Different alert when unable to revive ghost due to fluid mixing by hand vs. by robot. (68074)
- Fixed spitters would not properly target construction robots that are blocked from fulfilling their task. (67886)
- Fixed a crash when joining Steam game invites while a multiplayer connection is in progress.
- Fixed that the "research finished" indicator would display the wrong technology level. (67864)
- Fixed a crash when removing the end rail of a temporary train order. (67926)
- Fixed that cargo wagon filters wouldn't get preserved in blueprint strings. (67641)
- Fixed that printing the output of LuaProfiler anywhere except log(...) would cause a desync. Note: this means if the results are shown in things like player.print() they won't persist through save/load (but won't cause desyncs).
- Fixed Electric Pole smart coverage placement not building over other pole ghosts. (68083)