Version 0.12.7

Information about releases and roadmap.
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FactorioBot
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Version 0.12.7

Post by FactorioBot »

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Berserker55
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Re: Version 0.12.7

Post by Berserker55 »

"Another attempt to fix map transfer problems."

Unfortunately no go. 100/100 mbit/s linux server that I alone am connecting to is giving me 15 kb/s. I have a consumer 6 mbit/s line.
If I download the save from the server via ftp or http, I get my full 6 mbit/s.

lost57
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Re: Version 0.12.7

Post by lost57 »

awesome! thanks guys!!!

happymoep
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Re: Version 0.12.7

Post by happymoep »

:o an UPDATE!
Thanks for the update and specifically the --disallow-commands option :)

Greg40
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Re: Version 0.12.7

Post by Greg40 »

Thanks for the work guys

grimdanfango
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Re: Version 0.12.7

Post by grimdanfango »

When loading a map-editor map, or starting a new custom scenario, with any maps created using 0.12.6 I'm getting:
"Couldn't read from input file. File could be corrupted."

Loading previous saved games works just fine though.

ReijMan
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Re: Version 0.12.7

Post by ReijMan »

Last version there was no start-server command for me, no way to start the game a gui-less linux install. Is this back?

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Re: Version 0.12.7

Post by grimduck »

This update does not work for me. After auto update factorio restart but does not give a window also no error message.
In the task manager it is running but using max CPU and stuck at around 4156K of memory (second start it is at 4136K).

I've rebooted my laptop, same effect.

I'm using the 64bit windows version.

I've tried installing from the installer, same effect.

I download the 0.12.6 version, this starts up without problem.

Reupdate via auto updater, same effect.

My wife has the same mods setup and she has no problem. But I delete all mods and still same effect.

Boogieman14
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Re: Version 0.12.7

Post by Boogieman14 »

You may want to post a bug report for that, and make sure to include the complete contents of factorio-current.log.
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.

Ratzap
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Re: Version 0.12.7

Post by Ratzap »

I tried the in game updater but after logging in it says 'no updates available'. This is with 12.6 - so I've downloaded the whole file. Just some feedback

sillyfly
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Re: Version 0.12.7

Post by sillyfly »

Do you have experimental updates enabled? (Under Options -> Other)

Boogieman14
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Re: Version 0.12.7

Post by Boogieman14 »

Did you check the 'enable experimental updates' option in Options->Other?
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.

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Re: Version 0.12.7

Post by grimduck »

stupid question but where do I find the log file I've looked but cannot find it

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Re: Version 0.12.7

Post by Kimura »

So I have the same problem, that Factorio doesn't show a window on startup. I also tried a clean installation of 0.12.7 and also tried the 32bit version, but same problem.
I also let the game run a couple minutes in case it just took a while, but nothing happend either.

So it seems that the game stops after getting the binary path, atleast thats the last thing in the log.

Edit:
So I did a little bit of testing. Since I have a notebook, I got 2 graphics cards. 1 integrated and 1 normal. When I switch to the integrated card, then the game starts fine (also as a side note: starting 0.12.6 with the integrated card also solves the problem with the game being stuck in minimized mode).
Attachments
factorio-current_12-6_normal-card.log
12.6 starting with the normal card
(1.25 KiB) Downloaded 413 times
factorio-current_12-6_integrated-card.log
12.6 starting with the integrated card
(1.99 KiB) Downloaded 429 times
factorio-current_12-7_working.log
12.7 starting with the integrated card
(1.77 KiB) Downloaded 414 times
factorio-current.log
12.7 starting with the normal graphics card
(394 Bytes) Downloaded 234 times

Boogieman14
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Re: Version 0.12.7

Post by Boogieman14 »

grimduck wrote:stupid question but where do I find the log file I've looked but cannot find it
https://forums.factorio.com/forum/vie ... f=7&t=3638
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.

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Re: Version 0.12.7

Post by jockeril »

FactorioBot wrote:
  • Added 5th level of character logistic slots research.
First I'd like to thank the #devs for adding this - I think it was much needed and again, just as I find and add a mod to my gameplay, the devs also think it's good enough to add to vanilla. I think it shows that I have a good understanding of the needs of this game which makes me proud to be a part of it.

The mod that I'm maintaining, "more-logistics-slots" adds levels 6 to 10 and Thanks to @narc0tiq has been updated to conform with current costs.
[request] RTL support please

My mods

Formally Hebrew translator for FARL & EvoGUI mods

join me on
- Twitter[@jockeril],
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- Youtube/jocker-il (or JoCKeR-iL)
- and steam !
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cpy
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Re: Version 0.12.7

Post by cpy »

Just put some simple FTP transfer in game, it would be faster to load maps no? :D

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