[Rseding91] [2.0.12] Editing a pin for a ghost causes crash when the entity is placed

This subforum contains all the issues which we already resolved.
RainbowFire
Burner Inserter
Burner Inserter
Posts: 11
Joined: Tue Oct 22, 2024 4:33 pm
Contact:

[Rseding91] [2.0.12] Editing a pin for a ghost causes crash when the entity is placed

Post by RainbowFire »

What happened?
I was copy pasting a series of lights for my science display. While the paste was still ghosts, I created a pin on one of the lights. I started to edit that pin, and while I was adjusting preview distance, the light was placed, and the game errored and crashed.
How to reproduce?
1. Place ghost of light (substation, transport belt work as well, I suspect any entity)
2. Create pin on ghost entity.
3. Open the pin to edit.
4. Wait for construction robot..... (personal or roboport)
5. Entity is placed.
6. Crash

Reproducibility: 6/6
Works both in and out of map view.

I included the 6 log files from each of my attempts (1 is when I was playing the game, 2-6 were intentional)
Also attached is the save about 3 minutes before the crash, as well as a screenshot of when it happened the first time.
Attachments
ghost_pin_edit_crash.png
ghost_pin_edit_crash.png (3.28 MiB) Viewed 2236 times
_autosave2.zip
(23.75 MiB) Downloaded 252 times
factorio-current1.log
(15.62 KiB) Downloaded 213 times
factorio-current6.log
(11.95 KiB) Downloaded 228 times
factorio-current5.log
(11.95 KiB) Downloaded 208 times
factorio-current4.log
(11.95 KiB) Downloaded 215 times
factorio-current3.log
(11.95 KiB) Downloaded 240 times
factorio-current2.log
(11.95 KiB) Downloaded 231 times
Rseding91
Factorio Staff
Factorio Staff
Posts: 17493
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.12] Editing a pin for a ghost causes crash when the entity is placed

Post by Rseding91 »

Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Resolved Problems and Bugs”