0.000 2024-10-29 11:45:32; Factorio 2.0.12 (build 79795, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Alexander/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Alexander/AppData/Roaming/Factorio [70349/953223MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.036 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 15639/32711 MB, page: 23851/44487 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB] 0.100 Memory info: 0.100 [0]: 0215 CMK16GX4M2E3200C16 8192 MB 3200 MHz 1.35 v 0.100 [1]: 0215 CMK16GX4M2E3200C16 8192 MB 3200 MHz 1.35 v 0.100 [2]: 0215 CMK16GX4M2E3200C16 8192 MB 3200 MHz 1.35 v 0.100 [3]: 0215 CMK16GX4M2E3200C16 8192 MB 3200 MHz 1.35 v 0.129 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.355 Video driver: windows 0.355 Available displays: 2 0.355 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.356 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 144Hz} 0.401 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.836 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 32.0.15.6094 0.836 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.836 [Local Video Memory] Budget: 7299MB, CurrentUsage: 19MB, Reservation: 0/3777MB 0.836 [Non-Local Vid.Mem.] Budget: 15587MB, CurrentUsage: 1MB, Reservation: 0/7921MB 0.836 Tiled resources: Tier 2 0.836 Unified Memory Architecture: No 0.836 BGR 565 Supported: Yes 0.836 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.837 Graphics settings preset: very-high 0.837 Dedicated video memory size 8067 MB 1.170 Desktop composition is active. 1.170 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.170 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 1.322 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 1.576 Logitech LED Controller initialized. 1.622 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 1.622 Info ModManager.cpp:434: FeatureFlag freezing = true 1.622 Info ModManager.cpp:434: FeatureFlag quality = true 1.622 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 1.622 Info ModManager.cpp:434: FeatureFlag segmented-units = true 1.622 Info ModManager.cpp:434: FeatureFlag space-travel = true 1.622 Info ModManager.cpp:434: FeatureFlag spoiling = true 1.630 Loading mod core 0.0.0 (data.lua) 1.682 Loading mod base 2.0.12 (data.lua) 2.063 Loading mod elevated-rails 2.0.12 (data.lua) 2.109 Loading mod quality 2.0.12 (data.lua) 2.130 Loading mod space-age 2.0.12 (data.lua) 2.810 Loading mod base 2.0.12 (data-updates.lua) 2.832 Loading mod quality 2.0.12 (data-updates.lua) 2.861 Loading mod space-age 2.0.12 (data-updates.lua) 3.018 Checksum for core: 1043092351 3.018 Checksum of base: 3158838524 3.018 Checksum of elevated-rails: 4201662503 3.018 Checksum of quality: 4264147466 3.018 Checksum of space-age: 3246333523 3.480 Prototype list checksum: 124222065 3.543 Loading sounds... 4.209 Info PlayerData.cpp:68: Local player-data.json unavailable 4.209 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730216516 4.584 Initial atlas bitmap size is 16384 4.606 Created an atlas bitmap (size 16384x16384) [none] 4.635 Created an atlas bitmap (size 16384x16380) [none] 4.679 Created an atlas bitmap (size 16384x16384) [none] 4.681 Created an atlas bitmap (size 16384x15444) [none] 4.682 Created an atlas bitmap (size 16384x8392) [decal] 4.690 Created an atlas bitmap (size 16384x16384) [low-object] 4.690 Created an atlas bitmap (size 4096x1472) [low-object] 4.691 Created an atlas bitmap (size 16384x13440) [corpse-decay] 4.692 Created an atlas bitmap (size 16384x5596) [none] 4.692 Created an atlas bitmap (size 1676x79) [not-compressed] 4.693 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.705 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 4.706 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 4.706 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 4.707 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 4.707 Created an atlas bitmap (size 8192x2576) [mipmap] 4.707 Created an atlas bitmap (size 2048x1520) [mipmap] 4.708 Created an atlas bitmap (size 4096x3152) [mipmap] 4.708 Created an atlas bitmap (size 4096x3152) [mipmap] 4.708 Created an atlas bitmap (size 4096x3152) [mipmap] 4.709 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.711 Created an atlas bitmap (size 16384x6120) [alpha-mask] 4.758 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 4.776 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 4.778 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 4.778 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 4.779 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.779 Loading 3D bitmaps. 4.803 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.809 Parallel sprite loader initialized (threads: 7, bitmaps: 8227) 28.674 Sprites loaded 28.697 Generated mipmaps (4) for atlas [5] of size 16384x16384 28.708 Generated mipmaps (4) for atlas [6] of size 4096x1472 28.720 Generated mipmaps (3) for atlas [10] of size 8192x6096 28.731 Generated mipmaps (3) for atlas [11] of size 16384x16320 28.743 Generated mipmaps (3) for atlas [12] of size 16384x4832 28.753 Generated mipmaps (3) for atlas [13] of size 8192x3872 28.764 Generated mipmaps (3) for atlas [14] of size 4096x3104 28.811 Generated mipmaps (3) for atlas [15] of size 8192x2576 28.823 Generated mipmaps (3) for atlas [16] of size 2048x1520 28.834 Generated mipmaps (3) for atlas [17] of size 4096x3152 28.862 Generated mipmaps (3) for atlas [18] of size 4096x3152 28.873 Generated mipmaps (3) for atlas [19] of size 4096x3152 28.884 Generated mipmaps (5) for atlas [20] of size 8192x3792 28.896 Generated mipmaps (3) for atlas [25] of size 8192x2352 28.922 Custom mipmaps uploaded (3203) 29.022 Factorio initialised 29.046 Steam Storage Quota: 22828/23841 30.445 Loading map C:\Users\Alexander\AppData\Roaming\Factorio\saves\_autosave2.zip: 24898954 bytes. 30.505 Loading level.dat: 67459285 bytes. 30.509 Info Scenario.cpp:178: Map version 2.0.12-2 31.427 Loading blueprint storage: Local timestamp 1730214631, Cloud timestamp 1730214675 31.533 Loading script.dat: 1222 bytes. 31.543 Checksum for script __level__/control.lua: 2463946943 43.528 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDE3528BF) 00007FFEDE3528BF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDE302554) 00007FFEDE302554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDE3513CE) 00007FFEDE3513CE (ntdll): (filename not available): KiUserExceptionDispatcher C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(822): std::_Func_impl_no_alloc<`Pin::makeCamera'::`2'::,Entity const *>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Gui\AreaCamera.cpp(19): AreaCamera::logic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(866): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(876): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(867): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(876): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(867): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(876): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(867): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(876): agui::Gui::recursiveDoLogic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\libraries\Agui\Gui.cpp(819): agui::Gui::logic C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\GlobalContext.cpp(1386): GlobalContext::updateGui C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\MainLoop.cpp(1130): MainLoop::prepare C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\MainLoop.cpp(707): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Main.cpp(1325): fmain C:\Users\build\AppData\Local\Temp\factorio-build-9ifPTQ\src\Main.cpp(1347): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDDBD7374) 00007FFEDDBD7374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDE2FCC91) 00007FFEDE2FCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 45.615 Error CrashHandler.cpp:190: Map tick at moment of crash: 12514309 45.683 Info CrashHandler.cpp:318: Executable CRC: 2462234129 45.683 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 46.974 Uploading log file 46.990 Error CrashHandler.cpp:270: Heap validation: success. 46.992 Creating crash dump. 47.366 CrashDump success