- When selecting anything that uses item/signal filters the filter is automatically set to the item in the cursor if any.
- When save of scenario is loaded in multiplayer, it's scenario is saved in user scenarios.
- Added /time command to print the current map age.
- Added option to host multiplayer game with scenario (it only had new game/load game there).
- server-settings.json are automatically used if they are in the write path and not specified on the command line.
- Fonts specified in a locale configuration now have to specify the mod name in their paths. For example, the default font is now specified as "default=__core__/fonts/TitilliumWeb-Regular.ttf".
- Fixed desync related to selection of trains. (31935)
- Fixed slowdown in recipe tooltips with large amounts of recipes. (31863)
- Fixed show_gui not working with game.take_screenshot.
- Fixed accidentally turned on graphics safe mode for all Steam users, which set graphics settings to low values. (31958)
- Fixed that the game eated all the CPU in headless mode when no player was there. This also fixed that the memory used grew few bytes per tick when being a server.
- Fixed console commands not working when entered directly on Windows headless server. (31918)
- Fixed that the server would ignore specified username when given a login token. (31945)
- Fixed that it wasn't possible for mods to use custom fonts. (31916)
- Fixed crash when removing mods that had items on transport belts that were connected to the circuit network. (31984)
- Fixed that right clicking in the craftign menu to craft 5 items wouldn't de-focus the search widget. (31063)
- Fixed that joining paused game resulted in a black screen that was there until someone else unpaused it. (31763)
- Fixed that map2scenario errors when loading an edited save file that contained assembling machines connected to inserters. (31706)
- Fixed that the exit message was wrong when the person just dropped. (saying he couldn't keep up)
- Fixed that after reconnecting to server using the small save/quit/reconnect window didn't close the window. (32010)
- Potential desync fix related to locomotives being selected in the same tick they are mined by someone else.
- Potential fix of crash after a desync.
- Moved LuaControlBehavior::disabled to LuaGenericOnOffControlBehavior::disabled and fixed it to work correctly. (31232)
- Fixed crash after confirming other settings as a server in multiplayer game. (31612)