[Rseding91] [0.14.2] Game crash with mod FlowControl REOPENED

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xmnovotny
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[Rseding91] [0.14.2] Game crash with mod FlowControl REOPENED

Post by xmnovotny »

Game crash after loading a game saved with mod FlowControl in version 0.14.2. Game saved with this mod in Factorio 0.13 can be loaded in 0.14.2 properly, but when saved in 0.14.2, crash occures after loading.
When the mod is disabled, both saved games can be loaded.

Game saved in 0.14.2: https://www.sugarsync.com/pf/D7044076_07926632_828538
Game saved in 0.13: https://www.sugarsync.com/pf/D7044076_3289766_8985599
Mod: https://www.sugarsync.com/pf/D7044076_07926632_828838
Attachments
factorio-current.log
Factorio log
(6.71 KiB) Downloaded 132 times

Loewchen
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Re: [0.14.2] Game crash with mod FlowControl

Post by Loewchen »

Code: Select all

   0.002 2016-09-01 12:29:56; Factorio 0.14.2 (build 24403, win64, alpha)
   0.002 Operating system: Windows 7 Service Pack 1
   0.002 Program arguments: "C:\Program Files\Factorio_0_14\bin\x64\factorio.exe" 
   0.002 Read data path: C:/Program Files/Factorio_0_14/data
   0.002 Write data path: C:/Users/Michal/AppData/Roaming/Factorio
   0.002 Binaries path: C:/Program Files/Factorio_0_14/bin
   0.026 Display options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.027 Available display adapters: 2
   0.027  [0]: \\.\DISPLAY1 - AMD Radeon HD 7800 Series {0x8080001, [-1920,0], 1920x1200, 32bit, 60Hz}
   0.028  [1]: \\.\DISPLAY2 - AMD Radeon HD 7800 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
   0.028 Create display on adapter 1. Size 1280x720 at position [310, 222].
   2.819 Initialised OpenGL:[1] AMD Radeon HD 7800 Series; driver: 4.5.13447 Compatibility Profile Context 16.300.2311.0
   2.874 Desktop composition is active.
   2.875 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 55%] [DXT: false]
   3.147 Loading mod core 0.0.0 (data.lua)
   3.155 Loading mod base 0.14.2 (data.lua)
   3.310 Loading mod Flow Control 2.1.1 (data.lua)
   3.393 Checksum for core: 1620335853
   3.393 Checksum for mod base: 3867985917
   3.393 Checksum for mod Flow Control: 129829411
   3.830 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472725590
   3.830 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   4.023 Initial atlas bitmap size is 16384
   4.025 Created atlas bitmap 16384x5596
   4.026 Created atlas bitmap 4096x968
   4.026 Created atlas bitmap 4096x3648
  23.014 Sprites loaded
  23.014 Convert atlas 4096x968 to: trilinear-filtering 
  23.063 Convert atlas 4096x3648 to: mipmap 
  23.281 Loading sounds...
  25.259 Custom inputs active: 0
  25.259 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=xmnovotny&token=<private>&apiVersion=2
  26.177 0 packages available to download (experimental updates enabled).
  26.244 Factorio initialised
  73.512 Loading map C:\Users\Michal\AppData\Roaming\Factorio\saves\bob127ge.zip
  73.562 Info Scenario.cpp:148: Map version 0.14.2-2
  80.253 Applying migration: Flow Control: Flow Control_2.1.0.lua
  80.263 Checksum for script C:/Users/Michal/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  80.264 Checksum for script __Flow Control__/control.lua: 629381566
  90.142 Loading map C:\Users\Michal\AppData\Roaming\Factorio\saves\bob127gd.zip
  90.195 Info Scenario.cpp:148: Map version 0.14.2-2
  96.628 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 000000013FB8BA75
ModuleBase: 000000013FAA0000, ImageSize: 01163000, RelativeAddress: 000eba75
  96.628 Error CrashHandler.cpp:145: Exception Context:
rax=fffffffefffffffb, rbx=00000000039df210, rcx=00000000fffffffb,
rdx=00000000039df0f0, rsi=0000000000000000, rdi=00000000039df168,
rip=000000013fb8ba75, rsp=00000000039df0d0, rbp=00000000039df220,
 r8=00000000039df168,  r9=0000000000000000, r10=0000000000000000,
r11=00000000039df260, r12=00000000b4ed52f0, r13=00000000be130cb0,
r14=00000000fffff800, r15=000000007c51ecd8
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-t0whcv\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-t0whcv\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-t0whcv\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-t0whcv\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-t0whcv\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000773FBC00)
00000000773FBC00 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774FFF88)
00000000774FFF88 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774978C8)
00000000774978C8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774A7E8D)
00000000774A7E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774984CF)
00000000774984CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774CBAC8)
00000000774CBAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-t0whcv\src\entity\heuristicentitysearch.cpp (30): HeuristicEntityIterator::HeuristicEntityIterator
c:\cygwin64\tmp\factorio-t0whcv\src\fluid\fluidbox.cpp (340): FluidBox::setupPipeConnection
c:\cygwin64\tmp\factorio-t0whcv\src\fluid\fluidbox.cpp (257): FluidBox::setup
c:\cygwin64\tmp\factorio-t0whcv\src\entity\storagetank.cpp (71): StorageTank::setup
c:\cygwin64\tmp\factorio-t0whcv\src\map\map.cpp (696): Map::setupEntities
c:\cygwin64\tmp\factorio-t0whcv\src\scenario\scenario.cpp (216): Scenario::loadFactory
c:\cygwin64\tmp\factorio-t0whcv\src\scenario\parallelscenarioloader.cpp (58): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000773759BD)
00000000773759BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774AA2E1)
00000000774AA2E1 (ntdll): (filename not available): RtlUserThreadStart
 101.951 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Rseding91
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Re: [Rseding91] [0.14.2] Game crash with mod FlowControl

Post by Rseding91 »

Fixed for 0.14.3.
If you want to get ahold of me I'm almost always on Discord.

Sunnova
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Re: loading .14.2-2 save crashes game

Post by Sunnova »

Ok, still getting this crash in .14.3.

I removed the flow control 2.1.1 mod, and the save loads fine under .14.3
Last edited by Loewchen on Sat Sep 03, 2016 12:38 am, edited 1 time in total.
Reason: Moved to non Duplicate report

Loewchen
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Re: loading .14.2-2 save crashes game

Post by Loewchen »

charmead wrote:Ok, still getting this crash in .14.3.

I removed the flow control 2.1.1 mod, and the save loads fine under .14.3
Please post the log of the crash in 14.3 again.

Sunnova
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Re: [Rseding91] [0.14.2] Game crash with mod FlowControl

Post by Sunnova »

Sorry, already removed the mod and changed my saves to work without it.

xmnovotny
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Re: [Rseding91] [0.14.2] Game crash with mod FlowControl

Post by xmnovotny »

Confirming that bug was not resolved. Tested on the same savefile.

And I think, that there is another reason for the bug than described, ("Fixed crash when removing mods that had items on transport belts that were connected to the circuit network."), because it crashed even if I didn't remove any mod. (Log says something about fluidboxes...)

Code: Select all

   0.003 2016-09-03 09:08:02; Factorio 0.14.3 (build 24459, win64, alpha)
   0.003 Operating system: Windows 7 Service Pack 1
   0.003 Program arguments: "C:\Program Files\Factorio_0_14\bin\x64\factorio.exe" 
   0.003 Read data path: C:/Program Files/Factorio_0_14/data
   0.003 Write data path: C:/Users/Michal/AppData/Roaming/Factorio
   0.003 Binaries path: C:/Program Files/Factorio_0_14/bin
   0.045 Display options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.046 Available display adapters: 1
   0.046  [0]: \\.\DISPLAY1 - ATI Mobility Radeon HD 540v {0x05, [0,0], 1600x900, 32bit, 60Hz}
   0.047 Create display on adapter 0. Size 1280x720 at position [150, 72].
   0.608 Initialised Direct3D:[0] ATI Mobility Radeon HD 540v; driver: atiumd64.dll 8.14.10.708
   0.621     Video memory size (dedicated video/dedicated system/shared system/available): 505/0/1719/2219 MB
   0.740 Device reset internal.
   0.743 Desktop composition is active.
   0.743 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 29%] [DXT: false]
   0.902 Loading mod core 0.0.0 (data.lua)
   0.914 Loading mod base 0.14.3 (data.lua)
   1.126 Loading mod Flow Control 2.1.1 (data.lua)
   1.236 Checksum for core: 1620335853
   1.236 Checksum for mod base: 3867985917
   1.236 Checksum for mod Flow Control: 129829411
   1.797 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472886469
   1.797 Info PlayerData.cpp:52: Cloud player-data.json unavailable
  22.982 Initial atlas bitmap size is 8192
  22.997 Created atlas bitmap 8192x8188
  22.998 Created atlas bitmap 8192x2789
  22.998 Created atlas bitmap 4096x968
  22.998 Created atlas bitmap 4096x3648
  42.295 Sprites loaded
  42.296 Convert atlas 4096x968 to: trilinear-filtering 
  42.338 Convert atlas 4096x3648 to: mipmap 
  44.076 Loading sounds...
  47.244 Custom inputs active: 0
  47.249 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=xmnovotny&token=<private>&apiVersion=2
  48.255 0 packages available to download (experimental updates disabled).
  48.394 Factorio initialised
 120.893 Loading map C:\Users\Michal\AppData\Roaming\Factorio\saves\bob127gd.zip
 120.996 Info Scenario.cpp:148: Map version 0.14.2-2
 149.046 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 000000013F41BF35
ModuleBase: 000000013F330000, ImageSize: 01168000, RelativeAddress: 000ebf35
 149.049 Error CrashHandler.cpp:145: Exception Context:
rax=fffffffefffffffb, rbx=000000003448ee90, rcx=00000000fffffffb,
rdx=000000003448ed70, rsi=0000000000000000, rdi=000000003448ede8,
rip=000000013f41bf35, rsp=000000003448ed50, rbp=000000003448eea0,
 r8=000000003448ede8,  r9=0000000000000000, r10=0000000000000000,
r11=000000003448eee0, r12=0000000007566400, r13=000000000e4e4280,
r14=00000000fffff800, r15=000000008872cd78
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ujcjvz\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ujcjvz\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000001001B3F5)
000000001001B3F5 (btmmhook): (filename not available): SetAndWaitBtMmHook
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000769D9460)
00000000769D9460 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E643B8)
0000000076E643B8 (ntdll): (filename not available):  ?? ::FNODOBFM::`string'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DE85A8)
0000000076DE85A8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DF9D0D)
0000000076DF9D0D (ntdll): (filename not available): RtlpExecuteHandlerForException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DE91AF)
0000000076DE91AF (ntdll): (filename not available): RtlDispatchException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E21278)
0000000076E21278 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-ujcjvz\src\entity\heuristicentitysearch.cpp (30): HeuristicEntityIterator::HeuristicEntityIterator
c:\cygwin64\tmp\factorio-ujcjvz\src\fluid\fluidbox.cpp (340): FluidBox::setupPipeConnection
c:\cygwin64\tmp\factorio-ujcjvz\src\fluid\fluidbox.cpp (257): FluidBox::setup
c:\cygwin64\tmp\factorio-ujcjvz\src\entity\storagetank.cpp (71): StorageTank::setup
c:\cygwin64\tmp\factorio-ujcjvz\src\map\map.cpp (696): Map::setupEntities
c:\cygwin64\tmp\factorio-ujcjvz\src\scenario\scenario.cpp (216): Scenario::loadFactory
c:\cygwin64\tmp\factorio-ujcjvz\src\scenario\parallelscenarioloader.cpp (113): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007695652D)
000000007695652D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DFC521)
0000000076DFC521 (ntdll): (filename not available): RtlUserThreadStart
 933.698 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 

Sunnova
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Re: loading .14.2-2 save crashes game

Post by Sunnova »

Loewchen wrote:
charmead wrote:Ok, still getting this crash in .14.3.

I removed the flow control 2.1.1 mod, and the save loads fine under .14.3
Please post the log of the crash in 14.3 again.
Ok, I downloaded my save from my post here that still had flowcontrol in it. Here is the log.

Code: Select all

138 Verbose Scenario.cpp:548: Saving game as C:\Users\charmead\AppData\Roaming\Factorio\saves/mygame_14.3
 106.942 Verbose Scenario.cpp:642: Time to save game: 1.80418
 110.320 Loading map C:\Users\charmead\AppData\Roaming\Factorio\saves\mygame_14.3.zip
 110.398 Info Scenario.cpp:148: Map version 0.14.3-0
 113.045 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 00007FF7CDE4D995
ModuleBase: 00007FF7CDD60000, ImageSize: 0114f000, RelativeAddress: 000ed995
 113.045 Error CrashHandler.cpp:145: Exception Context:
rax=fffffffc00000004, rbx=00000005002fedf0, rcx=0000000000000004,
rdx=00000005002fecd0, rsi=0000000000000000, rdi=00000005002fed48,
rip=00007ff7cde4d995, rsp=00000005002fecb0, rbp=00000005002fee00,
 r8=00000005002fed48,  r9=0000000000000000, r10=0000000000000006,
r11=00000005002fee40, r12=000000052524faa0, r13=0000000525512400,
r14=0000000000000900, r15=0000000575a9c478
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-pm54jj\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-pm54jj\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-pm54jj\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-pm54jj\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-pm54jj\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDED6A1D52)
00007FFDED6A1D52 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF013F133)
00007FFDF013F133 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF0121D86)
00007FFDF0121D86 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF01333FD)
00007FFDF01333FD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF00F4847)
00007FFDF00F4847 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF013258A)
00007FFDF013258A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-pm54jj\src\entity\heuristicentitysearch.cpp (30): HeuristicEntityIterator::HeuristicEntityIterator
c:\cygwin64\tmp\factorio-pm54jj\src\fluid\fluidbox.cpp (340): FluidBox::setupPipeConnection
c:\cygwin64\tmp\factorio-pm54jj\src\fluid\fluidbox.cpp (257): FluidBox::setup
c:\cygwin64\tmp\factorio-pm54jj\src\entity\storagetank.cpp (71): StorageTank::setup
c:\cygwin64\tmp\factorio-pm54jj\src\map\map.cpp (696): Map::setupEntities
c:\cygwin64\tmp\factorio-pm54jj\src\scenario\scenario.cpp (216): Scenario::loadFactory
c:\cygwin64\tmp\factorio-pm54jj\src\scenario\parallelscenarioloader.cpp (113): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDEFB513D2)
00007FFDEFB513D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF00B54E4)
00007FFDF00B54E4 (ntdll): (filename not available): RtlUserThreadStart
 117.279 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.


Rseding91
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Re: [Rseding91] [0.14.2] Game crash with mod FlowControl REOPENED

Post by Rseding91 »

Ok, so there where 2 bugs here :)

I fixed the 2nd crash but your save file is already in a corrupt state and won't load with the mod. It won't get *back* to that corrupt state now after 0.14.4.
If you want to get ahold of me I'm almost always on Discord.

Sunnova
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Re: [Rseding91] [0.14.2] Game crash with mod FlowControl REOPENED

Post by Sunnova »

Thank you Rseding91!

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