- Ability to see actual date and time on everything, and not just a vague "X Ys ago".
- Ability to go to a specific page of a mod listing.
This has been implemented by now, at least to the extent the linked thread is concerned.
This has been implemented by now, at least to the extent the linked thread is concerned.
relative datetimes on the mod portal now show the original utc timestamp on hover
yeah with the recent additions the top right corner was in need of a redesign...which we just deployedickputzdirwech wrote: ↑Sat Sep 24, 2022 7:53 am
- unify pages /user/username and /profile/mods (at least change the target of the link in the top right corner)
- add /notifications/list and /licenses as tabs to /user/username
Already on my todo list
I think I'd rather just stop displaying dependencies when there's like >500 of them. Or is there a legit use-case to have so many dependencies visible when browsing?Honktown wrote: ↑Sat Oct 08, 2022 5:48 am Came across some behavior that may be optimize-able? data_final_final_i_swear/downloads takes a while to load, which, presumably, is because the dependencies are being parsed each time to determine which ones are visible. A short list could be baked / precalculated instead to avoid this?
That does apply, though strictly speaking, in this case the optional hidden dependencies aren't showing. For a comparison number, SE shows 92... maybe the dependencies should be a dynamically loaded frame or separate page (with linking). How often will someone looking at the downloads *care* except when it's a "mod pack mod"? The only drawback I see is it's more clicking for someone strictly downloading mods through the portal pages. I imagine players only go to the download page when they intentionally download old versions - they have to be able to download from inside the game, anyway, already... And old versions won't show dependencies so it's not like seeing dependencies will help them in that case.
FWIW, most of the time I open the downloads page is to see dependencies. I won't mind it being a sibling tab to downloads, but I will mind if I have to load an additional page to get there.
He must be the markdown syntax as:micromario wrote: ↑Fri Apr 26, 2024 12:37 pm For Pyanodons we frequently love to leave extra context in the changelog via hyperlinks.
Would it be possible to automatically convert these into real links?
Code: Select all
[Annotorio](https://mods.factorio.com/mod/Annotorio)