- Adjusted steam engine and turbine collision boxes so player can walk between two steam engines.
- Roboports allow exporting both logistics and robot stats at the same time. (80652)
- Added offshore pump remnants.
- Added new dying effects for biters, spitters, worms, and spawners.
- Added confirmation box for deleting blueprint book.
- New or updated sound effects include:
- Transport belts - new concept for these sounds.
- Turrets rotation sounds and fold/unfold.
- Weapons improved and made more powerful, e.g. submachine gun, shotgun, gun turret, vehicle machine gun, Laser and electric beam.
- Particles: Water splashes, Tree debris.
- Various mix level tweaks including the train, enemies.
- Attenuations (audible distance) adjusted for entities such as Pipe, Substation and Offshore Pump.
- New sound when walking over ore patches.
- Default Sound Settings Updated:
- Music, Game Effects and Walking sound lowered, Environment sounds and Master Level raised.
- Zoom audible distance and volume levels adjusted.
- Maximum Environment Sounds increased (edited).
- Fixed mining entity with randomized mining result amount would never return the largest defined amount. (82959)
- Fixed crash when loading replay. (83030)
- Fixed reading LuaPlayer::entity_copy_source when the player is dead. (83133)
- Fixed that upgrading and delivering modules at the same time didn't work right. (83175)
- Fixed a crash when closing the game while some GUIs are shown. (83227)
- Fixed crash when setting max_group_gathering_time and min_group_gathering_time to the same value. (82985)
- Fixed discharge defense equipment had the wrong sprite in the equipment grid. (83248)
- Fixed that artillery wagons wouldn't show out of ammo icons. (82834)
- Fixed that modded cargo wagon colors wouldn't copy correctly through blueprints. (83302)
- Fixed furnaces with recipes using fluid ingredients could cause crash. (81482)
- Fixed a crash when removing a player that has modded associated character entities. (83349)
- Furnaces now ignore off_when_no_fluid_recipe property of their fluid box definition. Fluid boxes will not be disabled based on enabled recipes. (77971)
- Changed colored concrete tiles to be non-mineable.
- Added LuaEquipmentPrototype::automatic.
- Added "include_entities", "include_trains", "include_station_names", and "include_modules" fields to LuaItemStack::create_blueprint.
- Added LuaRoboportControlBehaviour::read_logistics and read_robot_stats
- Removed LuaRoboportControlBehaviour::mode_of_operations