- Fixed that small numbers in recipe tooltips wouldn't render correctly. (58422)
 - Fixed a bug where tables do not react under special conditions. (56466, 57667)
 - Fixed belt movement with squashed items and other gaps present. (58313)
 - Fixed that splitter input priority was not that reliable. (58031)
 - Fixed that fast replacing a circuit connected entity will sometimes double circuit network contents. (58217)
 - Fixed the EULA GUI wouldn't wrap text. (58489)
 - Fixed 'per second' suffix was not localised. (58322)
 - Attempt to fix a problem that would prevent the Linux version from starting. (58307)
 - Fixed that blueprints in the library would show empty component slots. (58113)
 - Fixed that mining item entities when out of inventory space would move the item around. (58499)
 - Fixed multiple desyncs related to walking near walls. (58477)
 - Fixed that the "don't play sound for chat" option didn't work in multiplayer. (58531)
 - Fixed some inconsistencies between damage bonus in item tooltip vs entity tooltip. (57963)
 - Fixed that the players main inventory filters wouldn't persist through death. (58565)
 - Fixed that pipes to ground didn't connect in blueprint preview the same way as pipes do. (58521)
 - Fixed that some underground belts would not be correctly marked as ignorable(blue) when building blueprints.(58148)
 - Fixed enemy land mines would be highlighted when showing blueprint collisions. (58621)
 - Fixed that walls would connect to ghosts from another force.
 - Fixed rebinding build would cause artillery to fire multiple times per click in the map view.
 - Fixed a crash when starting a headless server related to RCON.
 - Fixed a crash when setting item stacks above their stack size through script.
 - Fixed a crash when saving fails due to out of disk space.
 - Fixed that vehicles and train stops wouldn't respect the "not-on-map" flag.
 - Fixed that you couldn't move the map view while running the game at very high speeds.
 - Fixed a crash when taking a large screenshot by script fails due to a lack of memory.
 - Fixed a crash when canceling crafting after changing recipes through mods.
 - Fixed a crash when merging forces through script while a recipe tooltip is visible.
 - Fixed a crash when using the /open command and then opening an item in the players cursor.
 - Fixed a crash when creating modded tree particles.
 - Fixed a crash related to modded speaker entities.
 
- Changed the maximum number of electric poles that can be connected to one entity from 255 to 65535.
 - Added optional Electric pole prototype "draw_copper_wires" and "draw_circuit_wires".
 - Added Entity prototype flag "not-rotatable".
 - Fixed a crash when not defining a stream particle animation.
 
- Added LuaRCON to allow printing text to a calling RCON instance.
 - Added LuaItemPrototype::fuel_emissions_multiplier read.
 - Added LuaRecipePrototype::emissions_multiplier read.
 - Added LuaFluidPrototype::emissions_multiplier read.
 









