Bugfixes
- Fixed that after a player reconnected after a desync, their blueprints would no longer upload. (51642)
- Fixed that it was possible to modify other players' blueprint libraries. (51908)
- Fixed a crash when loading a save that was transferring blueprints to a now offline player. (51884)
- Fixed that the blueprint library would remove duplicate blueprints even though they were in different books. (51552)
- Fixed game freezing when clicking the decrease replay speed button. (51870)
- Disabled possibility to open invalid save/replay by enter key or double click.
- Fixed rare crash when being disconnected from multiplayer. (52076)
- Fixed creating map from scenario would copy also system and hidden files from scenario folder. (52020)
- Fixed threading issue causing random server crashes. (51942)
- Fixed that if the server was launched with --start-server-load-scenario, the /save command with no name would cause the server to hang. (52055)
- Fixed --start-server-load-scenario would ignore --map-gen-settings, --map-settings and --preset options. (51424)
- Fixed disabling shaders would cause crashes. (52097)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.