Game Crashed On server join (RouterBase::readPacketsLoop -> purecall)

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fwyrl
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Game Crashed On server join (RouterBase::readPacketsLoop -> purecall)

Post by fwyrl »

I tried to join a server that may have not been fully initialized, and crashed.

Log:
factorio-current.log
(40.17 KiB) Downloaded 236 times
posila
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Re: Game Crashed On server join (RouterBase::readPacketsLoop -> purecall)

Post by posila »

Thanks for the report.
It should be fixed in the next release.
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