Version 0.16.29

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posila
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Version 0.16.29

Post by posila » Mon Mar 12, 2018 4:29 pm

Bugfixes Modding
  • Changed the maximum number of electric poles that can be connected to one entity from 255 to 65535.
  • Added optional Electric pole prototype "draw_copper_wires" and "draw_circuit_wires".
  • Added Entity prototype flag "not-rotatable".
  • Fixed a crash when not defining a stream particle animation.
Scripting
  • Added LuaRCON to allow printing text to a calling RCON instance.
  • Added LuaItemPrototype::fuel_emissions_multiplier read.
  • Added LuaRecipePrototype::emissions_multiplier read.
  • Added LuaFluidPrototype::emissions_multiplier read.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

cjmwid
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Re: Version 0.16.29

Post by cjmwid » Mon Mar 12, 2018 4:31 pm

FactorioBot broken?
Image

Aidan647
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Re: Version 0.16.29

Post by Aidan647 » Mon Mar 12, 2018 4:39 pm

Changed the maximum number of electric poles that can be connected to one entity from 255 to 65535. :?: :?: :?:

The_Mak
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Re: Version 0.16.29

Post by The_Mak » Mon Mar 12, 2018 5:16 pm

Have a number of mods that use the flag "pushable"; has this flag been removed or renamed?

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Bilka
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Re: Version 0.16.29

Post by Bilka » Mon Mar 12, 2018 5:17 pm

The_Mak wrote:Have a number of mods that use the flag "pushable"; has this flag been removed or renamed?
Removed, it had no effect.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

The_Mak
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Re: Version 0.16.29

Post by The_Mak » Mon Mar 12, 2018 5:18 pm

Bilka wrote:
The_Mak wrote:Have a number of mods that use the flag "pushable"; has this flag been removed or renamed?
Removed, it had no effect.
Ok, thanks.

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darkfrei
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Re: Version 0.16.29

Post by darkfrei » Mon Mar 12, 2018 6:37 pm

I love you, guys!

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DarkyPupu
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Re: Version 0.16.29

Post by DarkyPupu » Mon Mar 12, 2018 6:38 pm

cjmwid wrote:FactorioBot broken?
First thing i noticed too, over the lots of bugfixes :lol:

Tekky
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Re: Version 0.16.29

Post by Tekky » Mon Mar 12, 2018 6:53 pm

I miss FactorioBot too. :)

Caine
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Re: Version 0.16.29

Post by Caine » Mon Mar 12, 2018 6:56 pm

Aidan647 wrote:Changed the maximum number of electric poles that can be connected to one entity from 255 to 65535. :?: :?: :?:
8bits (1 byte) changed to 16bits (2 bytes) by the look of it.

BotGott
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Re: Version 0.16.29

Post by BotGott » Mon Mar 12, 2018 7:08 pm

I'm the only one who had the following effect after this update. :roll:
https://ibb.co/kNGEiS

Loewchen
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Re: Version 0.16.29

Post by Loewchen » Mon Mar 12, 2018 7:45 pm

BotGott wrote:I'm the only one who had the following effect after this update. :roll:
https://ibb.co/kNGEiS
See the bug subforum.

TazARaz
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Re: Version 0.16.29

Post by TazARaz » Mon Mar 12, 2018 8:00 pm

Displaying certain numbers is broken.

There is a problem displaying some numbers in the new update, see the attachment
pic
Attachments
Screenshot (43).png
At the slow inserters there is supposed to be 32 but you can only see the 3
Screenshot (43).png (4.06 MiB) Viewed 5507 times

Loewchen
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Re: Version 0.16.29

Post by Loewchen » Mon Mar 12, 2018 8:10 pm

TazARaz wrote:Displaying certain numbers is broken.

There is a problem displaying some numbers in the new update, see the attachment
pic
Restart the machine, if it still there afterwards make a bug report.

TazARaz
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Re: Version 0.16.29

Post by TazARaz » Mon Mar 12, 2018 8:19 pm

Loewchen wrote:
TazARaz wrote:Displaying certain numbers is broken.

There is a problem displaying some numbers in the new update, see the attachment
pic
Restart the machine, if it still there afterwards make a bug report.
Good call, stupid I didn't think of it. sorry for the inconvenience

Squingy
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Re: Version 0.16.29

Post by Squingy » Mon Mar 12, 2018 9:22 pm

Is it just me or did this destroy many mods?

TheSAguy
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Re: Version 0.16.29

Post by TheSAguy » Mon Mar 12, 2018 10:13 pm

posila wrote:Bugfixes

Modding


[*]Added optional Electric pole prototype "draw_copper_wires" and "draw_circuit_wires".

Is this what I think it is, don't have to show the copper wires?
Finally :D
<3

Thanks!!!!

FasterJump
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Re: Version 0.16.29

Post by FasterJump » Mon Mar 12, 2018 10:17 pm

TIL I can filter my main inventory.
Maybe an idea for the loading Tips and tricks ?

golfmiketango
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Re: Version 0.16.29

Post by golfmiketango » Wed Mar 14, 2018 12:04 am

posila-bot wrote: Added LuaRCON to allow printing text to a calling RCON instance.
that sounds pretty useful!

Is the RCON surface documented somewhere? Like, for idiots?

When I've tried to look into it, I always find 100 ancient github repos, but nothing super definitive/clear.

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Bilka
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Re: Version 0.16.29

Post by Bilka » Wed Mar 14, 2018 6:56 am

golfmiketango wrote:
posila-bot wrote: Added LuaRCON to allow printing text to a calling RCON instance.
that sounds pretty useful!

Is the RCON surface documented somewhere? Like, for idiots?
http://lua-api.factorio.com/latest/LuaRCON.html

basically just /c rcon.print("my beautiful message")
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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