- Fixed belt drag building on the edge of building reach. (97178)
- Fixed that canceling upgrade of underground belt didn't make the corresponding operation with the (potentially) connected belt on the other side.
- Fixed making blueprint from underground belt with direction upgrade order.
- Fixed technology icons of flamethrower and rocketry. (98821)
- Fixed hang when deleting blueprint/deconstruction/upgrade planner or blueprint book held by an inserter. (98329)
- Fixed hang when trying to delete blueprint/deconstruction/upgrade planner or blueprint book that was moved to different inventory in the meantime. (98329)
- Fixed pressing delete key in save/load game menus multiple times would pop-up confirmation dialog multiple times. (98100)
- Fixed that the close map generator preview button icon was too large. (98545)
- Fixed that the show/close map generator preview button didn't loose hover after the preview was shown.
- Fixed that Cut and copy paste tools select trains in the standard selection mode, even when trains are ignored in this mode. (98344)
- Fixed crash related to wrong identification of non-default values in the mod settings gui. (98903)
- Fixed that linked custom inputs didn't work for some game controls. (98851)
- Fixed that the train fuel tab didn't work right for clients in multiplayer. (98377)
- Fixed a crash when using the prototype explorer GUI after just changing mods. (98736)
- Fixed rare corner case related to removal of mods and entities in more than 1 electric network. (98576)
- Fixed item product overload logic when using variable output items. (98833)
- Fixed crash when starting game without base mod and with --disable-prototype-history. (98968)
- Fixed a crash when using set_stack in blueprint books. (98967)
- Fixed a crash when cloning script-disabled beacons. (98960)
- Fixed a crash when using repeat_count with frame_sequence in animation definition. (98904)
- Fixed a crash when trying to build a rolling stock between other rolling stocks from a single train. (99054)
- Fixed ghost entities had reflections on water.
- Fixed a desync related to processing on_gui_opened event of opening blueprint records in multiplayer games.
- Fixed a crash when trying to pick a fluid wagon with fluid in clone tool. (99081)
- Fixed that copying assembling machine recipes didn't update fluidbox temperature filters in some cases. (99111)
- Fixed that robots could sometimes leave roboports very slowly if they were called to work in the middle of descending into a roboport. (98902)
- Fixed trains GUI status button tooltip not updating. (99130)
- Fixed LuaPlayer::build_from_cursor would flip direction when every other building underground belts/pipes. (99074)
- Fixed Train GUI wait condition bars display with 0 slot cargo wagons. (99075)
- Fixed in-game EULA showing HTML character sequences. (99123)
- Fixed clearing LuaCustomChartTag.icon by writing nil or empty SignalID.
- Added LuaPlayer::start_selection and clear_selection.
- Added freeplay remote interface methods for adjusting the crashsite.
- Added overlay layer to the tree variation definitions. (98052)
- Fixed parameter substitution when used with standard parameter (98175)
- Removed unused equipment prototype property "ability_icon".
- Added select_group_row_count, select_slot_row_count, inventory_width, module_inventory_width, tooltip_monitor_edge_border, normalised_achievement_icon_size, tutorial_notice_icon_size and flying_text_ttl to utility constants.