[boskid][1.1.35] Crash cloning fluid wagon in editor (SimpleRailJoint::moveNatural)

This subforum contains all the issues which we already resolved.
Post Reply
Ehseezed
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Jul 02, 2021 12:30 am
Contact:

[boskid][1.1.35] Crash cloning fluid wagon in editor (SimpleRailJoint::moveNatural)

Post by Ehseezed »

This crash occurs when the clone tool in cursor mode and trying to select a fluid wagon with fluids in it I can reproduce this consistently in my world.
log

Loewchen
Global Moderator
Global Moderator
Posts: 7014
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: Game Crash in World Editor

Post by Loewchen »

Post the complete log, save and steps to produce the crash please, see 3638.

User avatar
Silari
Fast Inserter
Fast Inserter
Posts: 175
Joined: Sat Jan 27, 2018 10:04 pm
Contact:

Re: Game Crash in World Editor

Post by Silari »

Can confirm same issue on my game, repeatable. See the attached two logs (one modded, one vanilla) and .dmp files.

Game froze when hitting Q to select a fluid wagon as the clone source. Took almost a minute before the game finally popped up with the crash window. No issue selecting an empty fluid wagon in the same train when I repeated it in the vanilla game.
Attachments
factorio-dump-current.dmp
(984.59 KiB) Downloaded 97 times
factorio-current.log
(9.17 KiB) Downloaded 100 times
factorio-dump-current.dmp
(1015.33 KiB) Downloaded 98 times
factorio-current.log
(10.9 KiB) Downloaded 61 times

User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 1527
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [boskid][1.1.35] Crash cloning fluid wagon in editor (SimpleRailJoint::moveNatural)

Post by boskid »

Thanks for the report. Issue is now fixed for 1.1.36

Post Reply

Return to “Resolved Problems and Bugs”