Version 0.15.34

Information about releases and roadmap.
User avatar
FactorioBot
Factorio Staff
Factorio Staff
Posts: 425
Joined: Tue May 12, 2015 1:48 pm

Version 0.15.34

Post by FactorioBot »

Bugfixes
  • Fixed that after a player reconnected after a desync, their blueprints would no longer upload. (51642)
  • Fixed that it was possible to modify other players' blueprint libraries. (51908)
  • Fixed a crash when loading a save that was transferring blueprints to a now offline player. (51884)
  • Fixed that the blueprint library would remove duplicate blueprints even though they were in different books. (51552)
  • Fixed game freezing when clicking the decrease replay speed button. (51870)
  • Disabled possibility to open invalid save/replay by enter key or double click.
  • Fixed rare crash when being disconnected from multiplayer. (52076)
  • Fixed creating map from scenario would copy also system and hidden files from scenario folder. (52020)
  • Fixed threading issue causing random server crashes. (51942)
  • Fixed that if the server was launched with --start-server-load-scenario, the /save command with no name would cause the server to hang. (52055)
  • Fixed --start-server-load-scenario would ignore --map-gen-settings, --map-settings and --preset options. (51424)
  • Fixed disabling shaders would cause crashes. (52097)

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
User avatar
QGamer
Fast Inserter
Fast Inserter
Posts: 215
Joined: Fri Apr 14, 2017 9:27 pm
Contact:

Re: Version 0.15.34

Post by QGamer »

[Edited by Koub]

Thanks for the updates and constant bugfixing!
Last edited by Koub on Wed Aug 23, 2017 5:39 pm, edited 1 time in total.
Reason: Removed the "First", I don't want firsting to become a thing in this forum.
"Adam fell that men might be; and men are, that they might have joy."
User avatar
TRUEpicness
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Wed Aug 09, 2017 8:21 pm
Contact:

Re: Version 0.15.34

Post by TRUEpicness »

its getting better

any idea when 0.16 is coming out?
1 more YouTube vid before bed *starts 24hr long vid*
nljr
Fast Inserter
Fast Inserter
Posts: 106
Joined: Tue May 30, 2017 2:32 am
Contact:

Re: Version 0.15.34

Post by nljr »

TRUEpicness wrote: any idea when 0.16 is coming out?
I've been checking this forum every day, several times per day hoping for that answer. :-)

But a truly stable release is worth it. New people can be driven away by bugs, and a bigger community is better for everyone.
Koub
Global Moderator
Global Moderator
Posts: 7797
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Version 0.15.34

Post by Koub »

TRUEpicness wrote:any idea when 0.16 is coming out?
Very precisely soon (TM)
Koub - Please consider English is not my native language.
TexanBred
Manual Inserter
Manual Inserter
Posts: 1
Joined: Tue May 09, 2017 10:47 pm
Contact:

Re: Version 0.15.34

Post by TexanBred »

Koub wrote:
TRUEpicness wrote:any idea when 0.16 is coming out?
Very precisely soon (TM)

Code: Select all

/c game.player_holdbreath=true
User avatar
Philip017
Filter Inserter
Filter Inserter
Posts: 360
Joined: Thu Sep 01, 2016 11:21 pm
Contact:

Re: Version 0.15.34

Post by Philip017 »

TRUEpicness wrote:any idea when 0.16 is coming out?
i like the term:

"When its ready"
User avatar
Mooncat
Smart Inserter
Smart Inserter
Posts: 1196
Joined: Wed May 18, 2016 4:55 pm
Contact:

Re: Version 0.15.34

Post by Mooncat »

Just a reminder to everyone: when the devs reveal the estimated release date, add 2 - 3 months to it because shit may happen. ;)
illmaren
Long Handed Inserter
Long Handed Inserter
Posts: 78
Joined: Mon Jun 27, 2016 3:25 pm
Contact:

Re: Version 0.15.34

Post by illmaren »

Mooncat wrote: [...] shit may happen. ;)
coughs may coughs

shit will(!) happen ;)
mrvn
Smart Inserter
Smart Inserter
Posts: 5939
Joined: Mon Sep 05, 2016 9:10 am
Contact:

Re: Version 0.15.34

Post by mrvn »

illmaren wrote:
Mooncat wrote: [...] shit may happen. ;)
coughs may coughs

shit will(!) happen ;)
shit happens, bought the T-shirt.
Jap2.0
Smart Inserter
Smart Inserter
Posts: 2383
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: Version 0.15.34

Post by Jap2.0 »

illmaren wrote:
Mooncat wrote: [...] shit may happen. ;)
coughs may coughs

shit will(!) happen ;)
It's a combination of Murphy's law and Hofstadter's law.
There are 10 types of people: those who get this joke and those who don't.
Mendel
Filter Inserter
Filter Inserter
Posts: 267
Joined: Mon Aug 17, 2015 1:51 pm
Contact:

Re: Version 0.15.34

Post by Mendel »

Don't forget the ninety-ninety rule.
Jap2.0
Smart Inserter
Smart Inserter
Posts: 2383
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: Version 0.15.34

Post by Jap2.0 »

Ah, yes. That as well :).
There are 10 types of people: those who get this joke and those who don't.
rocit123
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Aug 25, 2017 11:09 am
Contact:

Re: Version 0.15.34

Post by rocit123 »

I just downloaded the latest version (on windows 10) and I no longer have access to the factorio files when I click on the desktop icon!! any know issues or is it me?
vanatteveldt
Filter Inserter
Filter Inserter
Posts: 947
Joined: Wed Nov 25, 2015 11:44 am
Contact:

Re: Version 0.15.34

Post by vanatteveldt »

illmaren wrote:
Mooncat wrote: [...] shit may happen. ;)
coughs may coughs

shit will(!) happen ;)
(While we're waiting for the next FFF anyway:)

And if shit doesn't happen for a long time, you should probably visit your doctor!
iamwyza
Fast Inserter
Fast Inserter
Posts: 115
Joined: Tue Jun 07, 2016 2:59 pm
Contact:

Re: Version 0.15.34

Post by iamwyza »

Philip017 wrote:
TRUEpicness wrote:any idea when 0.16 is coming out?
i like the term:

"When its ready"
I would be surprised if we saw 0.16 before the end of the year. Major updates seem to be 6-9 months apart, more or less. And of course, they aren't going to give us a date. Development is hard, stuff takes more or less time than anticipated, etc. They'll tell us 1-2 weeks before it's time :). In the meantime, .15 should keep you busy for quite a while.
Dwarfs2509
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Aug 27, 2017 4:43 am
Contact:

Re: Version 0.15.34

Post by Dwarfs2509 »

but the real question is... when is multiplayer latency going to get better
bitbased
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Jul 19, 2017 5:44 pm
Contact:

Re: Version 0.15.34

Post by bitbased »

Dwarfs2509 wrote:but the real question is... when is multiplayer latency going to get better
When SpaceX launches their LEO high bandwidth backhaul optimized laser based internet satellite constellation, and reduces network hop-distances!
Post Reply

Return to “Releases”