Search found 651 matches

by factoriouzr
Sat Nov 07, 2020 2:43 pm
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 138
Views: 19635

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

Spidertron logistic requests One of the main uses for spidertron is to let them build using the personal roboports, but the lack of an automated resupply method made the process less flawless than intended. This applies also to using them for combat, as restocking ammunition, repair packs and such,...
by factoriouzr
Thu Nov 05, 2020 8:46 pm
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 138
Views: 19635

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

Can we please have at least the change for train station soft limits before the weekend?
by factoriouzr
Fri Jul 31, 2020 5:15 pm
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 71
Views: 8283

Re: Friday Facts #358 - Alien decoratives & Polluted water

I don't like the idea of polluted water. I don't like the look. The landscape looks better with blue water. I hope there will be an option to disable it as currently there are only 2 late game clean energy solutions, solar and nuclear. So the entire early and mid game we will have to look at ugly po...
by factoriouzr
Fri Jul 31, 2020 2:40 pm
Forum: Not a bug
Topic: [0.18.37] show all items in selection lists should work for factories
Replies: 4
Views: 214

Re: [0.18.37] show all items in selection lists should work for factories

I moved your first post about this to ideas and suggestions. When technolgy research unlocks a recipe, it enables it in GUI. Player not being able to set a recipe on a machine is the only thing that prevents players from producing those items before they researched required technology. That's how i...
by factoriouzr
Fri Jul 31, 2020 2:32 pm
Forum: Duplicates
Topic: [0.18.38] can't use my own blueprints
Replies: 1
Views: 89

[0.18.38] can't use my own blueprints

Half of my blueprints are unusable every time I load a multiplayer game even though I have used them in the same game before and they are even in my hotbar. The game gives an error when I click my hotbar blueprint. To work around this issue, every time I load the game, I have to open the blueprint l...
by factoriouzr
Thu Jul 30, 2020 11:52 am
Forum: Not a bug
Topic: [0.18.37] show all items in selection lists should work for factories
Replies: 4
Views: 214

[0.18.37] show all items in selection lists should work for factories

show all items in selection lists option should work for factories
by factoriouzr
Thu Jul 30, 2020 12:35 am
Forum: Not a bug
Topic: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Replies: 4
Views: 265

Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game

Can you please fix this issue. It's not intuitive and extremely annoying.
by factoriouzr
Mon Jul 27, 2020 1:15 am
Forum: Not a bug
Topic: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Replies: 4
Views: 265

Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game

Thanks for the report however that's working as intended. The blueprint library is completely separate from the running game - regardless of how you are running the game. It still has to be loaded, sent, and processed by the running game before it can be used. Then please make them all auto downloa...
by factoriouzr
Sun Jul 26, 2020 5:40 pm
Forum: Ideas and Suggestions
Topic: Do not pause game when looking at research in single player
Replies: 32
Views: 7695

Re: Do not pause game when looking at research in single player

I want my factory to keep making things while I look at research. Making this a game option would be the correct solution.
by factoriouzr
Sun Jul 26, 2020 5:37 pm
Forum: Not a bug
Topic: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Replies: 4
Views: 265

[0.18.36] I have to download my own blueprint books as the host of a multiplayer game

BUG: I have to download my own blueprint books as the host of a multiplayer game.

I should not have to manually click on some of my blueprint books from the blueprint library every time I host a game before being allowed by the game to use my own blueprints.
by factoriouzr
Sun Jul 26, 2020 5:34 pm
Forum: Ideas and Suggestions
Topic: [0.17.x] Console command to unlock Research Queue
Replies: 10
Views: 782

[0.18.36] allow research queue should be a general setting that can be changed for existing games

Allow research queue should be a general setting that can be changed for existing games and should not only be available on new game creation. Disabling the research queue being default is not good. The research queue is of benefit to new and existing long time players but if you are still set on ha...
by factoriouzr
Sun Jul 26, 2020 5:30 pm
Forum: Ideas and Suggestions
Topic: [0.18.36] Show all items in selection lists should work for logistics and factories
Replies: 0
Views: 62

[0.18.36] Show all items in selection lists should work for logistics and factories

"Show all items in selection lists" option should work for logistics requester slots and recipes set on factories.
by factoriouzr
Thu Jun 25, 2020 12:00 pm
Forum: Releases
Topic: Version 0.18.32
Replies: 36
Views: 13101

Re: Version 0.18.32

Show only unlocked items in filter selection (inventory and quickbar) and logistic/trash requests. Other selections like signal selection/upgrade selection are not affected. New interface settings (off by default) bypasses this and allows the player to see all items as before. This is a step backwa...
by factoriouzr
Fri May 22, 2020 6:13 pm
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 14860

Re: Friday Facts #348 - The final GUI update

I'm really disappointed that you are pushing the blueprint library improvements till later. This was the most important change in my opinion. This was the thing that needed the most improvement, and after waiting for years for this, you are still pushing it out.

Really disappointed.
by factoriouzr
Wed May 20, 2020 2:31 pm
Forum: News
Topic: Friday Facts #347 - New hope demo levels
Replies: 46
Views: 6330

Re: Friday Facts #347 - New hope demo levels

Where is SPIDERTRON? This has been discussed some weeks back: I am trying to hype people up for disappointment so that when 1.0 is released, they can be pleasantly suprised they are not disappointed as much as they thought they would be. (But for real, Spidertron is not coming in 1.0 nor before) so...
by factoriouzr
Wed May 20, 2020 11:37 am
Forum: News
Topic: Friday Facts #347 - New hope demo levels
Replies: 46
Views: 6330

Re: Friday Facts #347 - New hope demo levels

This is all great guys, but where are the gameplay improvements? Where are the blueprint library improvements, the ability to put down blueprints and keep recipes set on assembly machines that aren't yet researched, where is the ability to add and remove robots from roboports that are full with robo...
by factoriouzr
Thu Feb 20, 2020 5:49 pm
Forum: Ideas and Suggestions
Topic: [0.17.4] allow updating / re-taking blueprints and keeping icons and description
Replies: 1
Views: 343

Re: [0.17.4] allow updating / re-taking blueprints and keeping icons and description

Can we please have this now that you guys are prioritizing other smaller features such as the poison cloud graphic.
This feature is a really important quality of life features.

Thanks
by factoriouzr
Fri Jan 24, 2020 3:45 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 24515

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

Please add support in the next patch release for updating existing bluepints without having to reset all the checkboxes, icons and name of the blueprint.
by factoriouzr
Fri Dec 06, 2019 5:55 pm
Forum: News
Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
Replies: 98
Views: 17332

Re: Friday Facts #324 - Sound design, Animated trees, Optimizations

This is all great. Good work everyone. With this new even framework, can you please implement the ability to set not yet researched recipes on factories especially from blueprints. It often happens that we have many blueprints built up in our library for many different things over the many many game...
by factoriouzr
Fri Oct 25, 2019 5:57 pm
Forum: Ideas and Suggestions
Topic: Allow setting recipies on factories before research
Replies: 35
Views: 4072

Re: Allow setting recipies on factories before research

Without this feature is also makes it hard to use many blueprints because if you research things in a different order then in previous games where you made the blueprint, then when you place the blueprint, some of the factories in a chain (eg. to produce a certain subset of products) will not have t...

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