Search found 64 matches
- Sat Oct 18, 2025 4:25 pm
- Forum: Releases
- Topic: Version 2.0.71
- Replies: 10
- Views: 6841
Re: Version 2.0.71
What exactly is the asteroid collector navmesh used for? Just for picking asteroids?
- Wed Oct 08, 2025 7:04 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2034
- Views: 884518
Re: Simple Questions and Short Answers
Is it possible to set a default quality for buildings? I'm well into the endgame and currently only placing legendary buildings. Unfortunately, I have to manually select the desired quality every time before I can choose a new ghost from my crafting inventory.
- Mon May 19, 2025 12:21 pm
- Forum: Releases
- Topic: Version 2.0.51
- Replies: 3
- Views: 6242
Re: Version 2.0.51
The forum link was missing in the discord announcement. Hope we can get the link in upcoming releases, because i prefer the forum over reddit. 
- Sat Feb 08, 2025 12:51 am
- Forum: Pending
- Topic: [2.0.34] train interrupt freezes game
- Replies: 1
- Views: 323
[2.0.34] train interrupt freezes game
Dear Developers,
I am currently in the process of replacing all the fuel in my trains. To achieve this, I am using the following condition as an interrupt:
02-08-2025, 01-38-23.png
- Fuel quantity is less than one
- Fuel type is not nuclear
At the moment, I have 23 trains running on my tracks ...
I am currently in the process of replacing all the fuel in my trains. To achieve this, I am using the following condition as an interrupt:
02-08-2025, 01-38-23.png
- Fuel quantity is less than one
- Fuel type is not nuclear
At the moment, I have 23 trains running on my tracks ...
- Thu Oct 31, 2024 5:30 pm
- Forum: Technical Help
- Topic: [1.1.87] Crash in AMD graphics driver (MR)
- Replies: 53
- Views: 19492
Re: [1.1.87] Crash in AMD graphics driver (MR)
No crashes since 2.0.10
- Tue Oct 29, 2024 9:51 am
- Forum: Ideas and Suggestions
- Topic: separate condition for harvesting / planting for the argicultural tower
- Replies: 0
- Views: 253
separate condition for harvesting / planting for the argicultural tower
TL;DR
Separate enable / disable triggers for the argicultural tower.
What?
Currently we can only enable / disable the whole tower. It would be nice, if we could control planting and harvesting with separate conditions for better integration in networks.
Why?
Controlling the behaviour of the ...
Separate enable / disable triggers for the argicultural tower.
What?
Currently we can only enable / disable the whole tower. It would be nice, if we could control planting and harvesting with separate conditions for better integration in networks.
Why?
Controlling the behaviour of the ...
- Tue Oct 29, 2024 9:47 am
- Forum: Ideas and Suggestions
- Topic: Cargo landing pad logistics are terrible
- Replies: 21
- Views: 11036
Re: Cargo landing pad logistics are terrible
You can easily drop single stacks of items by using "shift + click" instead of "ctrl + click"
- Wed Oct 23, 2024 10:57 am
- Forum: Duplicates
- Topic: [2.0.9] Game crash when closing the game
- Replies: 2
- Views: 409
Re: [2.0.9] Game crash when closing the game
Thank you for pointing out that this is a replicate. I'll provide new logs in the original thread as soon as 2.0.10 got released.
- Tue Oct 22, 2024 11:06 pm
- Forum: Duplicates
- Topic: [2.0.9] Game crash when closing the game
- Replies: 2
- Views: 409
[2.0.9] Game crash when closing the game
Since release 2.0 i get an error message when closing the game. I had the issue with all available version yet, starting with 2.0.7 till 2.0.9. Logs are attached.
- the current log should be 2.0.9 (via steam; experimental)
- the previous log should be 2.0.8 (via steam; stable)
Steps to reproduce ...
- the current log should be 2.0.9 (via steam; experimental)
- the previous log should be 2.0.8 (via steam; stable)
Steps to reproduce ...
- Mon Oct 21, 2024 11:58 am
- Forum: General discussion
- Topic: Space Age - running a server?
- Replies: 13
- Views: 17236
Re: Space Age - running a server?
Worked just fine. I just had to remove outdated mods.
- Mon Oct 21, 2024 10:33 am
- Forum: General discussion
- Topic: Space Age - running a server?
- Replies: 13
- Views: 17236
Re: Space Age - running a server?
I recommend creating the save game locally and upload the save file to the server. Doing it like this has the big benefit, that you can tweak the map generation parameters in the GUI till it matches you expectations (eq. amount of water and so on). I do hope that the space-age flag is part of the ...
- Fri Apr 12, 2024 11:19 am
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 157
- Views: 60347
Re: Friday Facts #406 - Space Age Music
Please but is on spotify or something! Wanna listen to it till release.
- Fri Feb 16, 2024 12:06 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 53125
Re: Friday Facts #398 - Fulgora
T-Te-Terra-Terraforming?
- Fri Mar 03, 2023 9:33 pm
- Forum: Releases
- Topic: Version 1.1.77
- Replies: 7
- Views: 16629
Re: Version 1.1.77
Can someone explain a bit more in detail what the new command-line flags are for? Are they dumping the complete data that is used by the game after loading all mods and executing relevant logic like creating recipies?
Yes, however data-raw is a big structure for all of the prototypes defined ...
- Fri Mar 03, 2023 8:03 pm
- Forum: Releases
- Topic: Version 1.1.77
- Replies: 7
- Views: 16629
Re: Version 1.1.77
Can someone explain a bit more in detail what the new command-line flags are for? Are they dumping the complete data that is used by the game after loading all mods and executing relevant logic like creating recipies?
- Sun Feb 06, 2022 1:53 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 175414
Re: Friday Facts #367 - Expansion news
the game is already multithreaded, also this thread might be interesting for you: viewtopic.php?f=5&t=39893
- Thu Dec 30, 2021 1:08 am
- Forum: Duplicates
- Topic: [1.1.50] power consumption: difference between table and graph
- Replies: 1
- Views: 1172
[1.1.50] power consumption: difference between table and graph
What did you do?
Build a base only powered with solar energy and batteries.
What happened?
While observing the energy grid, the batteries started recharging. Even after they reached the top of the consumption table they did not appeared on the linked graph (see: consumption-before.png).
After ...
Build a base only powered with solar energy and batteries.
What happened?
While observing the energy grid, the batteries started recharging. Even after they reached the top of the consumption table they did not appeared on the linked graph (see: consumption-before.png).
After ...
- Thu Dec 30, 2021 12:57 am
- Forum: Resolved Problems and Bugs
- Topic: [Genhis] [1.1.50] Tiered technologies show same progress bar in queue
- Replies: 1
- Views: 3155
[Genhis] [1.1.50] Tiered technologies show same progress bar in queue
What did you do?
Played the game till the research queue is unlocked. Abort a research (with multiple levels such as drilling efficency or robo speed). Add the aborted research (with progress) multiple times.
What happened?
Any level of the research appears with a progress. Higher levels also ...
Played the game till the research queue is unlocked. Abort a research (with multiple levels such as drilling efficency or robo speed). Add the aborted research (with progress) multiple times.
What happened?
Any level of the research appears with a progress. Higher levels also ...
- Wed Dec 29, 2021 11:39 pm
- Forum: Ideas and Suggestions
- Topic: Quick start save
- Replies: 3
- Views: 2826
Re: Quick start save from Windows
Push. Just had the same idea. A button "Continue previous game" would be nice.
- Sat Feb 13, 2021 12:31 pm
- Forum: Implemented Suggestions
- Topic: show different appearance to blacklist/whitelist icons in alt mode
- Replies: 21
- Views: 9160
Re: Visualize negated filter inserters
Its not about the naming convention. Its about the in-game visualisation. Currently you can not tell the difference between filter inserters by just looking at them (inserters with a blacklist configured look the same as inserters with a whitelist configured).
Just look at the example with the ...
Just look at the example with the ...