Search found 8 matches

by deemacgee
Sun Jan 24, 2021 8:56 pm
Forum: Releases
Topic: Version 1.1.15
Replies: 9
Views: 10104

Re: Version 1.1.15

Fog-of-war blueprints!

Big thanks, folks. Have been wanting to see this for a looooooooooong time now.
by deemacgee
Thu Sep 17, 2020 8:37 am
Forum: Ideas and Suggestions
Topic: Allow placement of blueprints in chunks with FOW
Replies: 10
Views: 2894

Re: Allow placement of blueprints in chunks with FOW

+1 to the original post. Personally I prefer to play close to Vanilla with only a few QoL mods around preference saving, reference, blueprint manipulation/expansion; blueprints on FoW make perfect sense now that they can be placed from map view - particularly if your blueprint is (in my example) a s...
by deemacgee
Thu Mar 05, 2020 9:52 am
Forum: Releases
Topic: Version 0.18.9
Replies: 21
Views: 16829

Re: Version 0.18.9

Rocket Rush is great fun, but pleeeeeeeeeeeease can we have a key combo to buy entire stacks of something? Clicking 200 times for 1K belts left scorch marks on my mouse... I just realised an easy fix for this, In the next verison, really cheap (such as belts) will scale up the cost and amount they ...
by deemacgee
Thu Feb 27, 2020 2:42 am
Forum: Releases
Topic: Version 0.18.9
Replies: 21
Views: 16829

Re: Version 0.18.9

Rocket Rush is great fun, but pleeeeeeeeeeeease can we have a key combo to buy entire stacks of something? Clicking 200 times for 1K belts left scorch marks on my mouse...
by deemacgee
Thu Jul 19, 2018 6:21 am
Forum: Mods
Topic: [MOD 0.16.x] Whistle Stop Factories
Replies: 105
Views: 39119

Re: [MOD 0.16.x] Whistle Stop Factories

This mod is great, one of my favourites. Thank you! I was wondering if you had any plans to allow players to build their own large factories, much like DellAquila's The Big Furnace or Circuit Factory ? I think it would make for a very interesting alternative path for mass production, particularly if...
by deemacgee
Sat Jan 20, 2018 10:22 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 203259

Re: [MOD 0.13] Black Market (sell and buy on the market)

Thanks for this mod, it's great - Factorio becomes almost an entirely new game! (EDIT: just noticed that the author is no longer playing Factorio - sorry to hear that, perhaps someone else might feel like adopting and maintaining the mod.) I wanted to make a few feature suggestions, but I haven't re...
by deemacgee
Tue Jan 09, 2018 8:26 am
Forum: Ideas and Requests For Mods
Topic: [IDEA] Monorail delivery system
Replies: 1
Views: 2390

Re: [IDEA] Monorail delivery system

I know this is 18 months old - apologies for the thread necromancy - but I really, really like this. Localised bulk transit is a great idea.
by deemacgee
Sat Jun 17, 2017 9:17 am
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 208814

Re: [MOD 0.14] Upgrade planner - v1.2.7

Brathahn wrote:I have the same bug when upgrading yellow underground belts to red ones. yellow belts and splitters work fine
upgradebug.PNG
I am seeing the exact same message. Factorio (Steam) Version 0.15.9 build 29504 win64 steam.
Upgrade Planner mod version 1.2.18

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