Search found 410 matches

by computeraddict
Mon Nov 10, 2025 10:45 pm
Forum: Ideas and Suggestions
Topic: Add request from buffer chests to rocket silo
Replies: 2
Views: 102

Re: Add request from buffer chests to rocket silo

You want to disable its ability to draw from buffer chests?
by computeraddict
Sat Nov 08, 2025 8:18 pm
Forum: Modding help
Topic: How to make a leaky accumulator
Replies: 3
Views: 185

Re: How to make a leaky accumulator

I am speaking from almost no Factorio modding experience, but could you just have a composited entity with a tiny drain?
by computeraddict
Sat Nov 08, 2025 8:12 pm
Forum: Not a bug
Topic: [2.0.72] Water in pipe always going to the same machine.
Replies: 7
Views: 293

Re: [2.0.72] Water in pipe always going to the same machine.

EurypteriD wrote: Sat Nov 08, 2025 6:19 pm But prodtion would not help on that there
Prod modules would help in two ways:

1) Slowing down the greedy machine, allowing the others a chance to get inputs while it's working

2) Decreasing the amount of water it requires for its output to back up
by computeraddict
Sat Nov 08, 2025 12:00 am
Forum: Modding help
Topic: [2.0.72] Intermediate products are not working
Replies: 11
Views: 1622

Re: [2.0.69] How fixed?? It's a bug??

yaim904 wrote: Fri Nov 07, 2025 10:03 pm Hello, it's been almost a month since my last post.
It is still unclear what the problem is from reading the English.
by computeraddict
Tue Nov 04, 2025 2:21 am
Forum: Modding discussion
Topic: AI generated assets and disclosure
Replies: 23
Views: 1194

Re: AI generated assets and disclosure


I have a philosophical objection to it and will take a child's crayon drawing over an image used with any form of generative AI as the point of artistic expression to me is to see the work done by another person, to connect with someone via their creations. To me AI is counter productive and a ...
by computeraddict
Fri Oct 31, 2025 5:26 pm
Forum: Gameplay Help
Topic: Land Mine Question
Replies: 4
Views: 282

Re: Land Mine Question

coffee-factorio wrote: Fri Oct 31, 2025 12:10 pm That's quite a bill in steel and explosive
Ultimately, just a bit of fruit
by computeraddict
Fri Oct 31, 2025 5:22 pm
Forum: Gameplay Help
Topic: Over 70k holmium plates for 1 legendary Mech Armour
Replies: 11
Views: 740

Re: Over 70k holmium plates for 1 legendary Mech Armour

Were you reprocessing plates directly or crafting them into something then breaking it down? Last time I ran the numbers (which was a while ago) doing a craft/breakdown loop on the desired end product itself was the most efficient use of resources. Especially since you get like a 1% chance to just ...
by computeraddict
Thu Oct 30, 2025 10:16 pm
Forum: Show your Creations
Topic: Earlygame On-Patch Mining Setups and the Importance of Expiration Awareness
Replies: 3
Views: 560

Re: Earlygame On-Patch Mining Setups and the Importance of Expiration

This is an on-patch smelter I made in a Space Exploration save. Hideously overengineered to make the belts do fuel/plate duty with a splitter per furnace.
by computeraddict
Thu Oct 30, 2025 10:09 pm
Forum: Questions, reviews and ratings
Topic: Space Exploration mod issue
Replies: 4
Views: 246

Re: Space Exploration mod issue

To get the basic questions out of the way, did you place a power pole in range of the burner turbine generator?
by computeraddict
Wed Oct 22, 2025 5:23 pm
Forum: Ideas and Suggestions
Topic: Turret's target priority, do not fire at
Replies: 8
Views: 729

Re: Turret's target priority, do not fire at

JackTheSpades wrote: Wed Oct 22, 2025 4:03 pm it's a bit of a hassle to set the filter in the turrets to every biter/spitter variant
Blueprints copy filters. I think you might be able to shift right click and shift left click copy settings too.
by computeraddict
Fri Oct 10, 2025 8:27 pm
Forum: Balancing
Topic: Make Lamp in Electromagnetic Plant
Replies: 34
Views: 2778

Re: Make Lamp in Electromagnetic Plant

Koub wrote: Fri Oct 10, 2025 3:28 pm https://wiki.factorio.com/Small_electric_pole :lol:
Maybe not any, but I get your point :D.
We can automate wood production in vanilla now, so... why not? It'd give a boost to one of silliest possible items to grind legendary for. (The other being burner miners, of course.)
by computeraddict
Fri Oct 10, 2025 7:29 pm
Forum: Ideas and Suggestions
Topic: Fifo chest
Replies: 24
Views: 1882

Re: Fifo chest

To hearken back to the OP, the desire is for a FIFO system that's better than just a single longboi belt. With smart splitters you can accomplish this by doing a few shorter belts in parallel. As soon as an item enters a lane, it's set as the priority to send more items to. As soon as a lane hits ...
by computeraddict
Thu Oct 09, 2025 4:57 pm
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 841

Re: Spoiled first does not work on space station


I sometimes turn sorting off in order to set up inventory filters, which requires that there not already be a different item sorted into the slot I am filtering.

(Now you're going to say “I haven’t seen a single other person set up inventory filters on their character inventory”…)


I usually ...
by computeraddict
Thu Oct 09, 2025 3:34 pm
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 841

Re: Spoiled first does not work on space station


Is the merge utilized to accelerate inventory access with a binary search or something?


The merge is so you don't have to micromanage available slots in a building with limited slot availability that both sources and sinks items. Likely the only reasons trains and buffer chests don't do this is ...
by computeraddict
Thu Oct 09, 2025 8:06 am
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 841

Re: Spoiled first does not work on space station

Shadowhawk wrote: Thu Oct 09, 2025 6:09 am Would be nice to change this undocumented feature to not resort stacks.
That would make platform hubs almost unusable
by computeraddict
Thu Oct 09, 2025 3:23 am
Forum: Ideas and Suggestions
Topic: Fifo chest
Replies: 24
Views: 1882

Re: Fifo chest


This would still back up the belt for a while causing issues down the line. The whole point of having a chest for a few stacks is to have a overflow buffer for a short while. I dont want to destroy the items ( easy just burn them ) because i will need them in the next minute.


Belt will back up ...
by computeraddict
Tue Oct 07, 2025 12:33 am
Forum: Ideas and Suggestions
Topic: When mining drills run out of expected resources, they should mark themselves for deletion
Replies: 26
Views: 12410

Re: When mining drills run out of expected resources, they should mark themselves for deletion


why not go just one additional step and know to mark yourself for deletion?


Fluid miners, and lack of storage for miners. If a fluid-using miner deconstructs itself it breaks the mine. And if it deconstructs itself without any available logistics inventory you freeze a c-bot and get an annoying ...
by computeraddict
Mon Oct 06, 2025 10:20 pm
Forum: Ideas and Suggestions
Topic: Fifo chest
Replies: 24
Views: 1882

Re: Fifo chest

If you're worried about stack averaging you can use two chests with spoiled-first inserters pulling out. Set up a latch to control which extractor and which inserter is active so that a chest is either filling or emptying. When the active chest is empty, flip the latch.
by computeraddict
Thu Oct 02, 2025 5:02 pm
Forum: Gameplay Help
Topic: Smart Splitter Experiments
Replies: 10
Views: 1786

Re: Smart Splitter Experiments

It should be easy enough to do a N:M split with a single decider in accumulation mode. Splitter goes left when count < N, right when >= N, and decider resets when count >= N + M. I've probably got some off-by-one errors in this logic, but the principle seems solid.
by computeraddict
Tue Sep 30, 2025 3:54 pm
Forum: Off topic
Topic: Quick meals for long gaming sessions
Replies: 5
Views: 1351

Re: Quick meals for long gaming sessions

Bean burritos. Buy flour tortillas, canned refried beans, shredded cheese (or buy loaves and pre-shred them yourself). Some kind of sauce recommended but not required. Microwaves in 1-2 minutes. Usually averages in the ~400 cal ballpark. If you're not as hungry or in a bigger rush leave out the ...

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