- Space platform "request missing materials for construction" will no longer request items for entity ghosts which can't yet be built. (122185) This should help to prevent over filling of hubs while larger platforms are being built.
- Increased minimum sprite atlas size to 4096 even when sprite resolution is set to medium. (127086)
- Fixed a lua doc error with LuaSchedule::add_wait_condition(). (127153)
- Fixed a crash when changing the station in some wait conditions. (127123)
- Fixed that the mining dril status would be incorrect when out of resources and pointing at an entity to be deconstructed. (125167)
- Fixed that inserters would not show target full for space platform hubs. (121920)
- Fixed a crash when opening the changelog while trying to connect to a multiplayer game. (118795)
- Fixed that LuaSchedule::add_record() did not support rail_direction. (127171)
- Fixed that vehicle weapon tooltips did not show bonuses. (122386)
- Fixed achievement steamrolled can be earned while driving remotely. (120247)
- Fixed lab was not creating trash inventory of proper size when LabPrototype::trash_inventory_size was given. (127218)
- Fixed that the side menu buttons did not update when a player would change forces. (122088)
- Fixed that the filter selection GUI would get closed when a ghost buffer chest was built. (122514)
- Improved issue with fast moving bots sometime appearing on screen instead of flying in from off screen. (124268)
- Fixed issue which sometimes resulted in incorrect lightning protection visualisation for marginal setups (126780)
- Fixed cutting tiles marked for deconstruction could produce superfluous deconstructible tile proxies (124155)
- Fixed Steam achievements synchronisation issues. (118242)
- Fixed that having a camera widget on screen would cause issues with the rail plan finder. (122679)
- Fixed that resources with no minable products would not show a name when hovering in the map view.
- Fixed some almost transparent pixels in the car and production group icons. (127227)
- Fixed that researching a technology would cause the input fields in constant combinators and requester chests to lose focus. (123241)
- Added the "infinity-cargo-wagon" entity type.
- Added the "proxy-container" entity type.
- Added SpiderVehicleGraphicsSet::default_color.
- Unified entity_renderer_search_box_limits to 6 from all sides due to reduced update rate optimization of robots.
- Reduced light_renderer_search_distance_limit to 20 to compensate for entity_renderer_search_box_limits change.
- Added LuaSchedule::get_records(), set_records(), clear_records(), get_interrupts(), set_interrupts(), clear_interrupts().
- Changed LuaSchedule::add_record() to purely add without any extra behavior.
- Changed LuaSchedule::add_record() to accept index saying where the record is added.
- Added LuaProxyContainerControlBehavior.
- Added defines.inventory.proxy_main.
- Added LuaEntity::proxy_target_entity and proxy_target_inventory.
- Added LuaEntity::get_cargo_bays().
- Added LuaPlayer::add_pin().
- Added LuaPrototypeBase::factoriopedia_description read.
- Added factoriopedia_alternative reads to all LuaPrototypes that support it.