[2.0.23] Gleba's artificial soil recipes can use prod modules
[2.0.23] Gleba's artificial soil recipes can use prod modules
Both artificial & overgrowth soil for both jellynut & yumako can benefit from prod modules which does not make sense on a first glance (landfill & both kind of concrete can't benefit from productivity which are all made in the same assembly machines). I couldn't find a formal confirmation this is intended, so I opened a bug report.
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Re: [2.0.23] Gleba's artificial soil recipes can use prod modules
Unless of course you make concrete in a foundry, then you can use productivity modules.
It's also strange that stone bricks (which are in the logistics tab) can use productivity modules.
Re: [2.0.23] Gleba's artificial soil recipes can use prod modules
The 1st is an intermediate product, according to a recipe tab.IsaacOscar wrote: ↑Tue Dec 03, 2024 1:51 pmUnless of course you make concrete in a foundry, then you can use productivity modules.
It's also strange that stone bricks (which are in the logistics tab) can use productivity modules.
The 2nd is a consistency case, so your furnaces won't eject modules in case a random stone appears on a belt.
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Re: [2.0.23] Gleba's artificial soil recipes can use prod modules
Which makes no sense, how can a recipe be an "Intermediate product" but not the actual product of the recipe?
Ahh, that makes sense then, because you don't set the recipe manually.
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Re: [2.0.23] Gleba's artificial soil recipes can use prod modules
Thanks!Nemoricus wrote: ↑Tue Dec 03, 2024 2:09 pm See also: viewtopic.php?f=7&t=120152
viewtopic.php?f=7&t=118637
And here is an ancient discussion also complaining about stone bricks 44801.