[2.0.13] Crash while saving game, no mods, no DLC

Things that has been reported already before.
hairintd
Burner Inserter
Burner Inserter
Posts: 7
Joined: Tue Oct 29, 2024 7:06 pm
Contact:

[2.0.13] Crash while saving game, no mods, no DLC

Post by hairintd »

No mods, no space age DLC.

The game crashes while trying to make autosave randomly.
Not sure if it's connected, but moment before i ordered to deconstruct part of train station with roboport which was not connected to other roboports (last one for its logistic network).

autosave1 - previous succeeded save file.
Log contains:

Code: Select all

35580.387 Error ConstructionRobot.cpp:113: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
35580.387 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
35580.387 Error CrashHandler.cpp:190: Map tick at moment of crash: 17262001
35580.453 Info CrashHandler.cpp:318: Executable CRC: 221817658
At this moment this was first crash ever i believe for factorio on my pc. Need some time to try to reproduce
Attachments
_autosave2.tmp.zip
(3.19 MiB) Downloaded 17 times
_autosave1.zip
(9.49 MiB) Downloaded 16 times
factorio-dump-previous.zip
(224.16 KiB) Downloaded 17 times
factorio-previous.log
(22.4 KiB) Downloaded 18 times
Loewchen
Global Moderator
Global Moderator
Posts: 9808
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [2.0.13] Crash while saving game, no mods, no DLC

Post by Loewchen »

Ref.: 118226 should be fixed though.
Genhis
Factorio Staff
Factorio Staff
Posts: 766
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.13] Crash while saving game, no mods, no DLC

Post by Genhis »

Duplicate of 119973.
Post Reply

Return to “Duplicates”