The game crashes while trying to make autosave randomly.
Not sure if it's connected, but moment before i ordered to deconstruct part of train station with roboport which was not connected to other roboports (last one for its logistic network).
autosave1 - previous succeeded save file.
Log contains:
Code: Select all
35580.387 Error ConstructionRobot.cpp:113: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
35580.387 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
35580.387 Error CrashHandler.cpp:190: Map tick at moment of crash: 17262001
35580.453 Info CrashHandler.cpp:318: Executable CRC: 221817658