- Fixed that un-checking the 'parameter' checkbox would forget the quality of the parameter. (135937)
- Fixed improperly scaled technology sub-icons being drawn outside of widget bounds in research progress button. (129378)
- Fixed main menu background simulation vignette not being visible. (133955)
- Fixed '--report-quantities' command line parameter ignoring non-ore entities. (133592)
- Fixed that hovering space connection lines didn't work nicely for some angled connections. (134992)
- Fixed warning caused by icc profile on greyscale PNGs. (136038)
- Fixed that undo/redo around fuel in entities did not work nicely. (132089)
- Fixed that script changes to platform hub settings didn't show in the GUI until re-opened. (136163)
- Fixed that it was no longer possible to walk between rocket silos that are horizontally next to each other. (136182)
- Fixed that the vanilla binary would attempt to install space-age only mods. (136178)
- Fixed rocket silo was launching too fast causing circuit network to miss something happened. (136185)
- Fixed inventory slot filter menu showing on inventories that don't support filters. (136205)
- Fixed unable to change building modes while dragging. (136180)
- Fixed performance problems related to artillery reaction unit groups. (136211)
- Fixed scripts for transport belt madness campaign were not updated when loading an old save file. (136206)
- Fixed power switch gui did not disable toggle when entity is controlled by circuit network or frozen. (136136)
- Fixed hub inventory sorting would not wake up inserters causing genuine stuck situations to appear as a deadlock. (136232)
- Fixed transport belts marked as tall would not render as tall when hide tall entities is enabled. (136237)
- Fixed science production was not reported to production statistics of corresponding surfaces. (136236)
- Fixed a crash when construction robot brings empty stack of items to a tank in some cases. (136222)
- Fixed that enabling light occlusion disabled light rendering for all blend modes except "normal" (premultiplied alpha) blending. (132555 and 135903)
- Fixed a game freeze when mods kill tiles under entities actively dying on space platforms. (136245)
- Fixed a crash when mods invalidate turrets while they kill things using beams. (136224)
- Fixed that several environmental entities did not show in the signals list. (136240)
- Fixed a crash when a space platform which didn't have enough inventory space requested more items which didn't fit into the rocket and the item had custom minimum payload equal to wanted count. (136213)
- Removed utility constants zoom_to_world_can_use_nightvision, zoom_to_world_effect_strength and zoom_to_world_daytime_color_lookup.
- Added SpaceConnectionPrototype::shape.
- Added SpaceConnectionPrototype::origin.
- Added SpaceLocationPrototype::origin.
- Replaced ItemPrototype::fuel_category with ItemPrototype::fuel_categories.
- Removed LuaPlayer::spectator because it did nothing.
- Replaced LuaItemPrototype::fuel_category read with fuel_categories read.
New versions are released as experimental first and later promoted to stable. If you wish to switch to the experimental version on Steam, choose the experimental Beta Participation option under game settings; on the stand-alone version, check Experimental updates under Other settings.




