[2.0.15] Crash loading 2.0.14 save (Chunk.cpp:705: value > 0 was not true) (Chunk::removeActiveNeighbourForce)

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joshinils
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[2.0.15] Crash loading 2.0.14 save (Chunk.cpp:705: value > 0 was not true) (Chunk::removeActiveNeighbourForce)

Post by joshinils »

I am well aware my save game may be corrupted from using faulty ram before.
I have installed an entirely new ram kit now and a memtest passed.

Opening the savegame in 2.0.14 works (although the log complains that it was opened in .15), but 2.0.15 does not, it crashes.
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j_2.0.14_2024-11-03.zip
(18.65 MiB) Downloaded 21 times
factorio-current_2.0.15.log
(16.23 KiB) Downloaded 29 times
factorio-current_2.0.14.log
(33.99 KiB) Downloaded 20 times
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Re: [2.0.15] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by robot256 »

Maybe obvious question, can you re-save it after loading in 2.0.14 and get a different result in 2.0.15?
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Re: [2.0.15] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by joshinils »

robot256 wrote: Thu Nov 07, 2024 3:05 pm Maybe obvious question, can you re-save it after loading in 2.0.14 and get a different result in 2.0.15?
I can, and no
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Re: [2.0.16] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by joshinils »

Same thing in 2.0.16
factorio-current_2.0.16.log
(16.92 KiB) Downloaded 28 times
I want to continue playing, but I also don't want to stay on 2.0.14 with a potentially corrupt savegame with which I can never update Factorio.
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Re: [2.0.17] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by joshinils »

Same thing in 2.0.17
factorio-current.log
(16.8 KiB) Downloaded 25 times
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Re: [2.0.15] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by joshinils »

Same thing in 2.0.18
factorio-current.log
(7.32 KiB) Downloaded 29 times
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Re: [2.0.15] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)

Post by joshinils »

Same thing in 2.0.19
factorio-current.log
(7.32 KiB) Downloaded 32 times
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Re: [2.0.15] Crash loading 2.0.14 save (Chunk.cpp:705: value > 0 was not true) (Chunk::removeActiveNeighbourForce)

Post by Rseding91 »

As mentioned, this save file is corrupt.
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