I am well aware my save game may be corrupted from using faulty ram before.
I have installed an entirely new ram kit now and a memtest passed.
Opening the savegame in 2.0.14 works (although the log complains that it was opened in .15), but 2.0.15 does not, it crashes.
[2.0.15] Crash loading 2.0.14 save (Chunk.cpp:705: value > 0 was not true) (Chunk::removeActiveNeighbourForce)
[2.0.15] Crash loading 2.0.14 save (Chunk.cpp:705: value > 0 was not true) (Chunk::removeActiveNeighbourForce)
- Attachments
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- j_2.0.14_2024-11-03.zip
- (18.65 MiB) Downloaded 8 times
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- factorio-current_2.0.15.log
- (16.23 KiB) Downloaded 12 times
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- factorio-current_2.0.14.log
- (33.99 KiB) Downloaded 7 times
Re: [2.0.15] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)
Maybe obvious question, can you re-save it after loading in 2.0.14 and get a different result in 2.0.15?
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: [2.0.16] savegame from 2.0.14 doesn't load (Chunk.cpp:705: value > 0 was not true)
Same thing in 2.0.16
I want to continue playing, but I also don't want to stay on 2.0.14 with a potentially corrupt savegame with which I can never update Factorio.