- Fixed trees and stones would block placement of wall ghosts. (96529)
- Fixed interaction with entities from zoomed-to-world view in editor. (96530)
- Fixed spidertrons with burner energy sources didn't interact with auto-trash correctly. (96461)
- Fixed a crash when viewing styles in the prototype explorer GUI. (96638)
- Fixed a crash when fast-replacing electric pole ghosts with non-electric-poles. (96652)
- Fixed that robots building trains with equipment grids didn't work correctly. (96666)
- Fixed that changes in mod settings textboxes weren't highlighted when hovering reset/back button. (96715)
- Fixed that pressing Escape in mod settings with unconfirmed changes didn't open the confirmation dialog as in other settings.
- Fixed crash when mod destroys currently opened locomotive and creates and opens new one right away. (viewtopic.php?f=30&t=96707)
- Fixed mods gui for case when the mod title can't fit the space. (96687)
- Fixed unloadable save related to underground belts in a weird state. (96685)
- Fixed corner case of drawing wires between ghosts and non-ghost entities. (96728)
- Fixed a crash when using upgrade planners through the Lua API. (96778)
- Fixed wrong entity selection in multiplayer when using ghost cursor with rail. (96443)
- Fixed accumulator charged status for some extreme cases. (96578)
- Limited the name and title of the mod to 100 characters.