- Added player footprints and footstep visual effects.
 - Added car and tank dust and particle trail visual effects.
 
- Construction robots throw cliff explosives from afar the same as players do, instead of dropping them at the cliff.
 - Changed rail segment visualisation colors to be more different from rail signal colors (red/green).
 - Clicking a GUI now brings it to the front. Most noticeable when using the map editor or debug GUIs where they overlap.
 
- Fixed that Fast splitters were missing a piece visually in East rotation top_patch (84573)
 - Fixed that inserters could insert modules for recipes into module slots in some rare cases. (84224)
 - Fixed that robots blowing up cliffs was different than manually blowing up cliffs. (83568)
 - Fixed limiting cargo wagon to 0 slots would break progress visualization for full cargo and empty cargo train conditions. (84631)
 - Fixed teleporting player between surfaces while the player was in a map view would not invalidate tile renderer cache. (84633)
 - Fixed that the "use different settings per save" setting didn't work for single player games. (84301)
 - Fixed crash due to use-after-delete when single unit builds a base in position that does not collide with the unit. (84649)
 
- Added the Prototypes GUI (ctrl + shift + E).
 - Added the Prototype Explorer GUI (mouse over most anything + ctrl + shift + F).
 - Added support to play different sounds for entity ghosts depending on the size of the entity in the ghost through build_sound (for small), medium_build_sound and large_build_sound on the entity ghost prototype.
 - Added support to play a sound when switching weapons defined through utility-sounds 'switch_gun'.
 - Added support to play a sound when picking up items (F key) through utility-sounds 'picked_up_item'.
 - Added optional 'turn_speed' to projectile prototypes.
 
- Added "include_fuel" field to LuaItemStack::create_blueprint.
 - Changed LuaSurface::create_entity so it places resource entities to center of a tile as map generator would. This can be overridden by optional snap_to_tile_center parameter. (83891)
 








