- New visuals for poison capsule effect.
 - New dying effect and remnants for flying robots.
 
- Entity destroyed alert - Sound softened and lowered in volume.
 - Weapon sounds (WIP) - new Pistol, Submachine gun, Gun turret, Laser turret.
 - Logistic chests open sound (WIP).
 - Poison capsule cloud (WIP).
 
- Fixed that reordering heat buffers during the same tick a different heat buffer was built would leave the heat buffer state corrupted. (81141)
 - Fixed that entity sounds with probabilities would loop forever once they started playing. (80610)
 - Fixed rocket silo tooltip did not include contents of the rocket result inventory. (81211)
 - Fixed that styles were applied to wrong slot in a filtered train view. (81176)
 - Fixed that server authentication would fail if both the token and username and password were provided. (80899)
 - Fixed that changing inserter pickup/dropoff through mods didn't work correctly. (81263)
 - Fixed that combat robots had their fire resistance overwritten. (81317)
 - Fixed that rolling stocks were not pulled correctly when train was moving through curved rails. (81102)
 - Fixed that LuaEntityPrototype::burner_prototype didn't work for the burner-generator entity type. (81281)
 - Fixed janky construction robot flying animation during repair work. (81335)
 
- Added optional LuaItemStack::build_blueprint raise_built.
 - Added LuaInventory::find_empty_stack(), count_empty_stacks(), and get_insertable_count().
 - Added LuaEntityPrototype::heat_energy_source_prototype, fluid_energy_source_prototype, and void_energy_source_prototype read.
 - Added LuaGameScript::encode_string() and decode_string().
 - Added on_player_set_quick_bar_slot.
 - Added on_pre_player_toggled_map_editor.
 - Removed LuaPlayer::name write. (81372)
 - Removed core lualib util.encode() and util.decode().
 










