shouldn't the entity-prototype of the burner-generator have the burner_prototype field set?
/c game.print(game.entity_prototypes["burner-generator"].burner_prototype)
returns nil.
i don't know if thats a bug or feature
![Smile :)](./images/smilies/icon_e_smile.gif)
Code: Select all
/c log (game.player.selected.help())
Code: Select all
/c log (game.player.selected.prototype.help())
Code: Select all
/c log (game.player.selected.prototype.burner_prototype.help())