- Added hotkey (default O) to toggle the train overview GUI.
- Fixed that gates would open for spidertron. (94992)
- Fixed tank weapon cooldown rendering. (95013)
- Fixed that changing the force of a player or spidertron would lose logistic requests. (95096)
- Fixed that deleting the last scenario didn't correctly clear name, description and preview in the new game gui. (95243)
- Fixed that it wasn't possible to manually merge trains in chests. (95281)
- Fixed a crash when rendering rich text tooltips in some cases. (95294)
- Fixed the Trains/Train stop GUI showing trains on other surfaces. (95366)
- Fixed player dying in a scenario inside simulation widget would end currently running scenario. (95285)
- Fixed that create_entities_from_blueprint_string didn't insert train fuel. (95286)
- Fixed that building blueprints in the game next to uncharted areas didn't work as expected. (95056)
- Fixed biters and groups in Wave defense overloading the pathfinder. (95542)
- Building gets interrupted when moving between map and game view. (95187)
- Fixed building error message spam when building transport belts over obstacle. (95402)
- Fixed that undoing deconstruction of building with modules created extra module request. (95466)
- Fixed inconsistency related to building out of reach and moving. (95310)
- Fixed that the selected map generator preset was not correctly saved when generating a map for multiplayer or map editor. (95277)
- Fixed that the map generator GUI would only save it's state when pressing Next/Play. (95277)
- Fixed that dropping single items into machines using modules didn't clear the module requests. (95564)
- Fixed that the stations list wasn't sorted using natural sort order. (95261)
- Fixed the blueprint import with odd odd grid offsets. (95614)
- Fixed that the game didn't show name of the item in the request slot tooltip when it is disabled for being already set. (95370)
- Fixed that the undo button tooltip didn't update when clicked. (95259)
- Fixed bad tooltip indentation when instruction can't fit one line. (95242)
- Fixed overbuilding underground pipe ghosts with real pipes underground pipes. (95038)
- Fixed inconsistency in direction selection when being a client in a multiplayer game. (95330)
- Fixed that overbuilding pole out of reach didn't consider the pole to be part of the drag buliding logic. (95365)
- Fixed that the "Continue" button wouldn't remember whether the last game was single-player or multi-player when non-blocking saving was enabled. (92804)
- Fixed rare electric network migration error related to loading save without all the related mods. (95478)
- Added on_research_reversed.