[Twinsen][1.1.18] Spidertron direction is always up for gates

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Dimava
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[Twinsen][1.1.18] Spidertron direction is always up for gates

Post by Dimava »

While riging spidertrone, gates always consider player's spidertron speed to be directed upwards

Seen behaviour: gates always open on the top, no matter spidertron direction
(spidertron walks right on the image)
Image

Expected behaviour: gates open in the current direction, as for car
Image

Reproduction: build checkerboard with gates and ride spidertron

Kyralessa
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Re: [1.1.18] Spidertron direction is always up for gates

Post by Kyralessa »

One might wonder why the gates open for Spidertron at all. Can't a Spidertron step over and around them while they're closed?

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bormand
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Re: [1.1.18] Spidertron direction is always up for gates

Post by bormand »

Kyralessa wrote:
Tue Jan 26, 2021 4:36 pm
One might wonder why the gates open for Spidertron at all.
They don't open for Spidertron at all. They open for a player who rides the spidertron.

It's interesting, that doors open in two directions when you use ASDW controls. First "wave" always points upward and seems to be affected by a spidertron speed (the only wave you get with remote control while sitting in the spiderton). And second wave is affected by the player speed and points in the proper direction.

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Re: [1.1.18] Spidertron direction is always up for gates

Post by Kyralessa »

bormand wrote:
Tue Jan 26, 2021 4:48 pm
Kyralessa wrote:
Tue Jan 26, 2021 4:36 pm
One might wonder why the gates open for Spidertron at all.
They don't open for Spidertron at all. They open for a player who rides the spidertron.
Same question, though. The gates open for trains whether or not the player is in a train, because trains need to get through them. Spidertron doesn't need to get through a gate, does it?

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Re: [1.1.18] Spidertron direction is always up for gates

Post by Twinsen »

Fixed in Version: 1.1.20
Fixed by making character in spidertron not open gates as it doesn't make sense.

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