Version 2.0.17
Posted: Tue Nov 12, 2024 5:45 pm
Changes
- [space-age] Gleba evolution is smoother and more gradual.
- [space-age] Small stomper pentapod moves more slowly (also decreases stomp DPS).
- [space-age] Stomper pentapod vision range is reduced from 40 to 30.
- [space-age] Medium and big wriggler pentapod health is increased.
- [space-age] Streamlined quality selector to use separate buttons for each quality instead of a drop-down.
- [space-age] Changed crafting machines to reset quality of the in-progress result when module effects change. (120270)
- Added inserter stack size override to be parametrised by blueprint. (118635)
- Added Vulcanus 8 music track.
- Fixed that the game would get into an invalid state if the backers.json file was manually edited in some ways. (120176)
- Fixed a crash with lightning when setting time to damage to 0 through mods. (120474)
- Fixed fast replacing a radar could cause radar network to break.
- Fixed that blueprint export/import to string did not work correctly for turret priorities with gaps. (120162)
- Fixed that some asteroids could appear stationary if their velocity was lower than minimum position increment. (120297)
- Fixed space platform autosaves being overwritten mid-journey when the platform changed its state. (119650)
- Fixed market offer not working with nothing modifier. (120744)
- Fixed rocket silo would start closing doors when next rocket was finished while lights blinking animation was already started. (120748)
- Fixed LuaTechnologyPrototype::essential returning incorrect value. (120640)
- Fixed that strafer pentapods couldn't attack a retreating target it was behind even when faster than the target. Attack range is increased but strafe distance is unchanged.
- Fixed more issues with blueprint reassigning changing the position of the entities or snapping values of the blueprint. (117957)
- Fixed wrap-around of asteroid rotation animation was not seamless. (117915)
- Fixed that Galaxy of Fame upload didn't clean its files. (118090)
- Fixed more crashes related to using formatting strings with floating-point numbers on Intel Macs running Sonoma.
- Fixed cancelling deconstruction via deconstruction player was not showing counts for canceled deconstructions. (119294)
- Fixed that galaxy of fame upload din't clean its files. (118090)
- Fixed that setting negative value in constant combinator create 2 entries for the number in the blueprint parametrisation, one with underflown value.
- Fixed that it wasn't possible to input negative numbers in blueprint parametrisation. (117989)
- Fixed offshore pump would present itself as water well pump even when it was not pumping water. (120877)
- Fixed crash when trying to search invalid UTF-8 string (120452)
- Fixed that hidden space locations would will show in descriptions. (120541)
- Fixed that fast-transferring modules would put them into the rocket silo rocket inventory. (117666)
- Fixed that switching surfaces while a platform hub GUI was open would leave the GUI open in some cases where it wasn't supposed to. (119720)
- Fixed that you could remove your armor and spill items through the quickbar. (120586)
- Fixed that modded attack_reaction could crash the game. (120687)
- Fixed a crash when using surface.clear() on vulcanus. (121058)
- Fixed that orbital request select window wasn't showing proper import from after chaning the group unless the whole window was closed and opened again. (118392)
- Fixed double set of parameters in factoriopedia. (118152)
- Fixed stack inserter would not wait for more items if spoil priority was set. (120980)
- Fixed loaders would freeze or unfreeze partially. (119228)
- Fixed arithmetic combinator gui would allow changing not relevant checkboxes in some cases. (121041)
- Fixed surface editor would not set surface properties when creating surfaces planet-alike. (120874)
- Fixed rail planner would remain active when changing surfaces. (121026)
- Fixed a crash when reviving power switch with multiple ghost copper cables connected to the same side. (121056)
- Fixed space platform hub gui would reset position when changing auto requests checkbox. (120512)
- Fixed that assembler with set recipe enabled would not keep direction if current recipe did not require direction. (120686)
- Fixed robot repair job assignmend ignoring repair packs stored in roboports when finding the closest source. (117937)
- Allowed increasing of request count by blueprint parameters to push the max request count. (118536)
- Fixed that corpses would block tiles from being deconstructed. (119202)
- Fixed that restarting to reload mods on macOS would leave behind unresponsive zombie windows. (117058)
- Input loader supports filters.
- Added LuaControl::set_driving() (121014)