[boskid] [2.0.15] Arithmetic combinator channel selection GUI glitch

This subforum contains all the issues which we already resolved.
arl85
Fast Inserter
Fast Inserter
Posts: 180
Joined: Tue Jun 10, 2014 7:08 am
Contact:

[boskid] [2.0.15] Arithmetic combinator channel selection GUI glitch

Post by arl85 »

If an arithmetic combinator has just one channel connected you can glitch the interface deselecting active channel: the other channel checkbox unlocks.
It happens both for input and output channels; this does NOT happen for decider combinator.
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3272
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [2.0.15] Arithmetic combinator channel selection GUI glitch

Post by boskid »

Thanks for the report. Issue is now fixed for 2.0.17.
Greaka
Burner Inserter
Burner Inserter
Posts: 8
Joined: Sun Feb 07, 2021 4:32 pm
Contact:

Re: [boskid] [2.0.15] Arithmetic combinator channel selection GUI glitch

Post by Greaka »

Is it possible to remove the locking behavior entirely? It's annoying that you always have to connect duds before you are able to change settings, remove the dud wire, connect to active wire. I'm in favor of having an indicator that nothing is connected there, but I prefer having no indicator at all than having to go through this for every change I make to an active system.
Post Reply

Return to “Resolved Problems and Bugs”