The game crashes to desktop a few seconds into the Space Age fulgora sims with the Global Tick Time Scale mod version 1.7.5 installed and the setting "Target FrameRate" set to 6.
For testing, it happens 100% on the `fulgora_recycling_hell" sim, you can use the following to quickly get there:
Code: Select all
data.raw["utility-constants"]["default"]["main_menu_simulations"] = {
fulgora_recycling_hell = data.raw["utility-constants"]["default"]["main_menu_simulations"]["fulgora_recycling_hell"]
}
Code: Select all
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Script\LuaEventDispatcher.cpp(806): LuaEventDispatcher::checkEventsAreAllowed
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Script\LuaEventDispatcher.cpp(736): LuaEventDispatcher::run
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Script\LuaEventDispatcher.cpp(567): LuaEventDispatcher::dispatch
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Map\Map.cpp(2424): Map::sendGameAction
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Entity\EntityWithHealth.cpp(472): EntityWithHealth::damage
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Entity\Lightning.cpp(197): Lightning::damageTarget
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Entity\Lightning.cpp(45): Lightning::setup
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Entity\Entity.cpp(348): Entity::runSetup
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Surface\Surface.cpp(297): Surface::setupEntity
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Surface\Surface.cpp(283): Surface::addEntity
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Surface\LightningGenerator.cpp(228): LightningGenerator::executeLightning
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Surface\LightningGenerator.cpp(42): LightningGenerator::update
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Surface\Surface.cpp(2326): Surface::update
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Map\Map.cpp(1272): Map::updateEntities
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Game.cpp(175): Game::update
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Scenario\Scenario.cpp(1159): Scenario::updateStep
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Gui\SimulationWidget.cpp(186): SimulationWidget::CurrentSimulation::update
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Gui\SimulationWidget.cpp(80): SimulationWidget::logic
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\libraries\Agui\Gui.cpp(866): agui::Gui::recursiveDoLogic
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\libraries\Agui\Gui.cpp(876): agui::Gui::recursiveDoLogic
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\libraries\Agui\Gui.cpp(819): agui::Gui::logic
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\GlobalContext.cpp(1381): GlobalContext::updateGui
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\MainLoop.cpp(1133): MainLoop::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\MainLoop.cpp(708): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\MainLoop.cpp(412): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Main.cpp(1348): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-H0AKUL\src\Main.cpp(1370): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA9AC74ED0)
00007FFA9AC74ED0 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA9C56E39B)
00007FFA9C56E39B (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
61.964 Error LuaEventDispatcher.cpp:806: !map.luaEventsBlocked was not true
61.964 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
62.024 Info CrashHandler.cpp:318: Executable CRC: 3895082324
62.024 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.